I don't mind the idea behind it, but I hate its current implementation. I think it should be either greatly expanded or completely removed. Stats need to mean something, but when that happens they will fall victim to cookie cutter specs (rendering the whole system pointless) or people getting locked into situational specs, which really sucks for a game that encourages leveling multiple classes.

I suggested in another thread doing something like a paradigm shift system from FFXIII, where you can make like 3 sets of stats and swap between them in in combat. But I also feel in addition, players should have those 3 sets for each class they level, or at least 3 sets for each set of classes like a set of 3 for DoM and a set of 3 for DoW. Or heck, maybe make these "sets" an alternate progression system involving quests every 10 physical levels or so for a total of 5.

The current implementation is awful, though. And respeccing is pointless when they refund such a small amount of points.