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  1. #1
    Player
    MogulKahn's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Mogul Kahn
    World
    Midgardsormr
    Main Class
    Marauder Lv 50

    Cross class skills for WAR

    What cross class skills do I need as a WAR?
    Please share your thoughts here
    (0)

  2. #2
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Convalescence is an absolute must if its a cross class ability. Your Healer will love you. (Haven't gotten far enough in Gladiator to tell yet) Flash is also useful in replacement for Overpower.
    (0)

  3. #3
    Player
    Kitty_Inkura's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Kitty Inkura
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by DragonSlayer45 View Post
    Convalescence is an absolute must if its a cross class ability. Your Healer will love you. (Haven't gotten far enough in Gladiator to tell yet) Flash is also useful in replacement for Overpower.
    Flash is downright useless if you don't have a large mana pool.
    (0)

  4. #4
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kitty_Inkura View Post
    You can't crossclass those abilities as a WAR.
    Isn't Level 15 Gladiator needed to advance to the Warrior job class? Its very late here and I could be wrong, haha.
    (0)

  5. #5
    Player
    Kitty_Inkura's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Kitty Inkura
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by DragonSlayer45 View Post
    Isn't Level 15 Gladiator needed to advance to the Warrior job class? Its very late here and I could be wrong, haha.
    Yeah, that's why I edited my post when I realized I was wrong lol
    (0)

  6. #6
    Player
    oceanlord's Avatar
    Join Date
    Aug 2013
    Location
    Garlean
    Posts
    168
    Character
    Ramsez Ristelen
    World
    Tonberry
    Main Class
    Marauder Lv 50
    so far im using convalescene, flash, provoke, second wind and featherfoot
    convalescene = healing taken increase, best!!
    flash = aoe taunt when the mobs position isnt in a cone for overpower and when i want to save TP
    provoke = for tank swap or ranged pull, this has longer range compared to tomahawk
    second wind = useless, only heals around 300 at lvl 50, will change this after i got more skill
    featherfoot = another 90sec cd, pretty useful

    will use internal release and mantra once i get it
    (1)

  7. #7
    Player
    MogulKahn's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Mogul Kahn
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    thanks for sharing!
    (0)

  8. #8
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Another small benefit to flash is it's not a weapon skill, so it's usable after berserk during pacification.
    (2)

  9. #9
    Player
    antiviolence's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    58
    Character
    Plushiee Porschie
    World
    Tonberry
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kitty_Inkura View Post
    Flash is downright useless if you don't have a large mana pool.
    Wait.. what?
    (0)

  10. #10
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    For big bosses with no adds.... Provoke, Awareness, Convalescence, Featherfoot, Internal Release.

    For Adds and Dungeon farming..... Awareness, Convalescence, Featherfoot, Internale Release and Flash (Warrior's mana pool is enough for 4 flashes... if you only use 2 in one pack... it fills up for the next group).
    (0)

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