Quote Originally Posted by ShuyinTakahara View Post
Then focus one one Linux Build I.E Ubuntu. Problem solved. as for "There is not a big enough market for companies to focus on a nix build for specific games." You would be surprised to be honest. If you put all Nix users together. Regardless of which distro they use. I know the number Is not to much different from the amount of OSX users out there. BSD and Linux are rather similar and the code wouldn't be hard to implement. Just that the code Mac Ahem Darwin uses Is all closed source.
Nobody wants to make a Unix build of a MMO because that makes game hacking incredibly easy. That said a Mac OS X port is not "a Unix port" , developers don't like building games for Linux, because Linux itself is a moving, fragmenting target that would cost more to support than a Windows version. To support Windows you only need to test against Windows Vista, 7 and 8. To Build for Mac OS you only need to test against the last three OS X versions. To test against Linux, you have dozen different distros of different ages with different window managers. It's the same reason developers build for iOS first and only begrudgingly build an Android version if there is a demand for it. The latter is more expensive to support.

Given the option, SE would probably not even be making PC versions if the entire "MMO" player base wasn't on PC.