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  1. #1
    Player
    Rassiel's Avatar
    Join Date
    Jul 2012
    Posts
    31
    Character
    Rassiel Fallsmeyer
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NoctisCaelus View Post
    They're not left out. I have parry stats on all of my equips. And the blocking rate is solely depended on shield. There's a skill that does increase Parry rate though.
    Odd, because it only says +Parry on items not +Parry Rate, unless i'm blind, in which case I need new glasses. Block isn't dependent solely on shield type, that has an effect on the rate of blocks, but there's also a value carried over from Dexterity (whose percentages i'm not sure of at this time, more as that data becomes available.) as is the case with parry, but Parry and Block values come from strength. So...
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  2. #2
    Player

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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    449
    Quote Originally Posted by Rassiel View Post
    Odd, because it only says +Parry on items not +Parry Rate, unless i'm blind, in which case I need new glasses. Block isn't dependent solely on shield type, that has an effect on the rate of blocks, but there's also a value carried over from Dexterity (whose percentages i'm not sure of at this time, more as that data becomes available.) as is the case with parry, but Parry and Block values come from strength. So...
    If you don't have a shield, I don't think you can use block. And yeah base stats of course affects it. But 30 Str would only increase it by 1% which is why most would go 30 vit. And Parry is the rate of when you parry and block is how much damage you'll parry.

    It doesn't say Parry rate but Parry = Parry Rate. It's the same thing.
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  3. #3
    Player
    Rassiel's Avatar
    Join Date
    Jul 2012
    Posts
    31
    Character
    Rassiel Fallsmeyer
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NoctisCaelus View Post
    If you don't have a shield, I don't think you can use block. And yeah base stats of course affects it. But 30 Str would only increase it by 1% which is why most would go 30 vit. And Parry is the rate of when you parry and block is how much damage you'll parry.

    It doesn't say Parry rate but Parry = Parry Rate. It's the same thing.
    I'm going to have to disagree here, if it (Parry and block) were the same, why would all tool tips differentiate? Why wouldn't Warrior be able to "Block" if the two are the same?

    Ook, So we only get PV (Parry Value) from strength, RAW? That's terrifying. And no, Parry and Block are separate statistics determined from strength and values from gear. Block is not Parry. It is a different statistic. otherwise Why would a Gladiator be able to do both?
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  4. #4
    Player

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    Aug 2013
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    Limsa Lominsa
    Posts
    449
    Quote Originally Posted by Rassiel View Post
    I'm going to have to disagree here, if it (Parry and block) were the same, why would all tool tips differentiate? Why wouldn't Warrior be able to "Block" if the two are the same?

    Ook, So we only get PV (Parry Value) from strength, RAW? That's terrifying. And no, Parry and Block are separate statistics determined from strength and values from gear. Block is not Parry. It is a different statistic. otherwise Why would a Gladiator be able to do both?
    I.. never said they were the same....
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