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  1. #21
    Player
    OrionInerghem's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    252
    Character
    Aldebaron Phoenix
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zyeriis View Post
    Some one needs to make the base weapons for relic weapons. You know those green weapons that you have to attach 2 tier 3 materia to. Also, quests run out eventually, especially for second (and third, etc.) jobs to level up in. There also needs to be a source for making weapons to convert into materia after spiritbonding. Which is where the other crafts come into play. Then there's alchemist and culinarian (though not enough people actually use potions and food since it's hardly necessary).

    I'm not denying that are problems (there's tons of them) but I wouldn't go as far as saying that crafting is completely useless.
    I actually accidentally HQ my relic weapon for BLM.. I saw the 55 weapon, and bought the item needed on the AH for 9k (there were a ton up) but I figured I'd splurge, Crafted it up HQ. Then found out it was for Relic, bought the Savage Might for like 20k, and melded that puppy up in about 5 mins of work.. so yeah, blm Relic done for 29k and I'm sure that price will be half that by Friday


    Wait how was this going to bring money?



    Another big question; Maybe someone has tried this but, Where do you Spirit bond?? Do FATES work? do you have to go farm world mobs?? Because I leveled several crafts 39- to 48 and the HQ Tools were only like 60% done... so how am I supposed to spirit bond?
    Considering how many repairs it took to level 38-48 (a lot $$$$) What's the point of wearing that old tool and grinding out a bunch of lower level stuff to finally finish the Spirt bond?? I feel like it would take days of work..
    (0)
    Last edited by OrionInerghem; 09-12-2013 at 03:10 PM.

  2. #22
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by asheliemarie View Post
    yes there is. u need tht craft tht high to be able to meld ur own matieria for lvl 50 armor. and even s i am so they come out with better recipes. nothing is ever gonna come out with anything GREAT at launch xD
    Tis true, however none of those hq recipes are new those have been around for over 3 years. Not to bring up 1.0 but seriously the game just doesnt favor crafters if you can make all this new gear and simply recycle recipes.
    (0)

  3. #23
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    I think we could do with Primal gear (not just weapons) where crafters could craft using unique rare drops from Primal (H) kills.

    This would place the gears at Darklight level (N quality) or slightly above Darklight (H quality) but under CT/Coils.
    (1)

  4. #24
    Player
    nameis2's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Arthidian Dracul
    World
    Adamantoise
    Main Class
    Gladiator Lv 33
    Making craft gear stronger than quest gear will make people just buy all their gears. What they need to do is have craft gear have similar stats to the quest gear, but for them to look much better, for example weaponsmith making swords for gld & not daggers like what the quest gives.
    (0)

  5. #25
    Player
    Drakzen1's Avatar
    Join Date
    Sep 2013
    Posts
    149
    Character
    Lynx Yamaneko
    World
    Balmung
    Main Class
    Carpenter Lv 50
    In my opinion crafters should beable through Hq, rare drops, and melding craft gear on par with the strongest gear in the game. Until that moment I feel there will always be problems.
    Again I have my dow/m at 50 so im not downing people for not wanting to craft and preferring to fight. But some people want to spend there time crafting they should have the same right to gear on par with the best gear through there chosen route. Or else simply remove crafting/ make everyone be able to craft anything cause its not worth the effort currently.
    (0)

  6. #26
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Sure there are multiple quests for like level 1-10 gear, but after that most quests are single time offers and if you level any more classes than one, you may want to buy those crafted items from the market.
    (0)

  7. #27
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by nameis2 View Post
    Making craft gear stronger than quest gear will make people just buy all their gears. What they need to do is have craft gear have similar stats to the quest gear, but for them to look much better, for example weaponsmith making swords for gld & not daggers like what the quest gives.
    Perhaps the option of making crafted gears comparable but sporting a different (more unique) look might be a good addition as it gives players the option of either farming for tomestones (free) for gears or spending gil for crafted gear.

    Currently, as it stands, end game gear (wanderer, keep, darklight) are superior over any crafted gear, thus players have no reason to get crafted gear at all.
    (1)

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