What more can a game do to destroy the point of crafting? Don't get me wrong, a rare quest related reward here or there is great, and crafting items end game are pretty nice...that regular quests don't give.

However...wheres the profit or point of leveling up a crafting class until level 50?
You can make a bronze sword? Well good for you! Too bad like 4 low level quests give you that exact same sword for talking to 2 npc's right next to you.

Anyone else feel like their gear was just flat out given to them constantly until they hit 50?