Aside from Samurai, I really want an original class exclusive to FF14. Something new, something innovative.
Aside from Samurai, I really want an original class exclusive to FF14. Something new, something innovative.

For one thing I'd not only like to see more jobs, but also more base classes to build them off of. If everything is based off of too few base classes it could get kind of confusing. Maybe never have more than 2-3 jobs based off a class.
1. Red Mage! Please please please need my Red Mage!
2. Corsair/Musketeer, but it sounds like it's already in the works, so yay!
3. Thief! I want treasure hunter for farming and a nice stealthy attack from behind DPS could be pretty epic. Or maybe they could swap it up and make them a duel wielding daggers evasion tank. =D
4. Blue Mage! I really really miss blu!
5. Dancer! I think they could do a really awesome job with the animations here!
6. Dark Knight. I really want to see this happen!
7. Beast Master. It could easily be based off the archer class and be given a pet, or maybe the marauder class as a DPS.
Apart from those specifically, I'd really like to see all the jobs from FFXI make their way over here at some point.
Dark Knight all the way !!!
Sensai Chloe
Calculator/Arithmetician anyone?

Musketeerrrr!!! Please!
Since Limsa Lominsa is short one class compared to the other starting cities i been thinking they should add Thief as a new base class there. Then as advanced jobs they could add in something like a Swashbuckler/Fencer advanced class that wields rapier/cutlass mainhand and offhand flintlock pistols for added kick. I think that would fit in quite well for themed to the city, and even out the classes per city.

Goldsmith 30 / Pugilist 15 = Puppermaster
Alchemist 30 / Conjurer 15 = Chemist
If they add the Shepherd class that was going to be in 1.0
Shepherd 30 / Marauder 15 = Beastmaster {Yes, please}
Shepherd 30 / Summoner 15 = Blue Mage
A Rogue class could combine to provide Thief and Ninja jobs, and possibly Corsair.
Abyss: Welcome to a Higher Quality of Nerding™
Dancer all the way! Wanna shake it big time ^^
And some kinda tech class. mix guns, cannons, bombs, fireworks, etc together.

What i'd like to see coming from our current classes:
Conjurer - Geomancer (Dps job for conjurer)
Thaumaturge - Necromancer
Archer - Ranger (Pure Dps for Archer, with a dps limit break)
Marauder - Dark Knight (Dps job for Marauder)
Lancer - Templar (from FFTactics serie, Tank job for Lancer)
Pugilist - Puppetmaster
Gladiator - Onion Knight (Dps job for Gladiator)
What i'd like to see coming from new classes:
Red Mage and Blue Mage - could come form the same base class
Thief
Samurai and Ninja - could come from a same katana - wielding class
Beastmaster - with permanent tamable beast, gotta tame em' all.
Corsair - coming from the famous Musketeer class?
I think it would great to have more jobs split from the same class where the jobs have different roles. Like the summoner and scholar. Once the game has been out a few months people will be able to play their favorite dps dur dur stuff but the paucity of tanks and healers will be reduced because in a pinch they can say "Alright I guess I can tank this if we need one" or whatever. Some examples (don't flame me if you think the combo is thematically bad, you still get my point) are below:
Ninja (tank) job from pugilist
Dancer (healer) from pugilist
Samurai (tank) from lancer
Berserker (dps) from marauder
Beastmaster (dps) from gladiator
Blue/Green/Time Mage (dps) from conjurer
Mystic Knight from thaumaturge
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