Exactly. There is nothing new in these links that weren't mentioned here. Spellbinder actually speaks english and has shared his thoughts here as well so I don't know what Akiza hoped to achieve by linking these.These are some fairly old posts, and don't really ask for anything that hasn't been asked here--increase Egi size (not hugely, but about an extra half of their current size, as to be about as imposing as at least the Summoner him/herself), duplicate pet GCD (do not lock out pet control while casting), increase pet action responsiveness (Shockwave, Contagion, and Enkindle actually going off the moment you hit the key, instead of 1 to 5 seconds later), etc. That said, I appreciate the links.
Because if nobody else reads Japanese he can just claim his interpretation of google translate means what he wants and nobody else will question it
Ok, i'll keep this simple. Yes it needs reworked.
SE is trying to make SMN pet job easy to play, and they've succeeded - but to accomplish this they give SMN no utility.
Unless Garuda is on Obey, she uses contagion too early. So why not just rework SMN as a support role since it's already fiddly to get her to work right ?
Now, let's be honest here - Titan and Ifrit egi have little to no use in a dungeon past level 40. SMN has limited AoE damage, which has to be set up.
No utility aside from an in-battle raise. No unique Limit Break, buffs or debuffs.
No unique pet buffs, party buffs, or abilities. So what's left ?
You get Garuda, Contagion, and an in-battle raise.
Looking ahead to the potential of Leviathan, Garuda, and Shiva egi's...
the SMN class needs to be rebuilt from the ground up as Support, period.
That's my 2 cents.
We don't have a buff.Ok, i'll keep this simple. Yes it needs reworked.
SE is trying to make SMN pet job easy to play, and they've succeeded - but to accomplish this they give SMN no utility.
Unless Garuda is on Obey, she uses contagion too early. So why not just rework SMN as a support role since it's already fiddly to get her to work right ?
Now, let's be honest here - Titan and Ifrit egi have little to no use in a dungeon past level 40. SMN has limited AoE damage, which has to be set up.
No utility aside from an in-battle raise. No unique Limit Break, buffs or debuffs.
No unique pet buffs, party buffs, or abilities. So what's left ?
You get Garuda, Contagion, and an in-battle raise.
Looking ahead to the potential of Leviathan, Garuda, and Shiva egi's...
the SMN class needs to be rebuilt from the ground up as Support, period.
That's my 2 cents.
We don't have a single target debuff.
We don't have an AoE debuff either.
Our AoE is so limited .
Black Mage don't have to set up their AoE either.
Last edited by Dwill; 09-19-2014 at 12:31 PM.
- To be honest, it's no easier than BLM or Bard, really, and that ease probably has very little to do with their lack of utility.
- That said, that 'lacking utility' is fairly par for the course. They have heavy, mass-heavy, mass-bind, pet-knockback, pet-stun, heal-rc-down, battle raise, weak single-healing, and strong pet-healing. BLM has heavy, sleep (not usable endgame), slow, mass-bind, single-MagicDamageTaken-down, (partial magic self-shield, complete(x2) physical self-shield), and weak single-healing. Bard has single-bind. Monk has stun. Dragoon has stun. Warrior has stun. Paladin has weak single-other-shield, Cover, negligible healing, and stun.
- How do slow-reacting pets make you want SMN to become support?
- Light party Levi EX and the brief Titan-Ramuh farms would say otherwise about Titan, though he certainly could be stronger based off more than his gimmicky AoE resistance... I'll agree about Ifrit though (see below).
- Summoner dominates chain pulls. Black Mage dominates mass-pulls.
- What kind of unique pet and party buffs would you like?
------------------------
Side thoughts: Contagion does certainly seem more powerful than a buffed Ifrit, even when mana is of no concern (whereas that would normally more than double the advantage...). Average uptime of DoTs is what... 24 seconds?. Contagion extends this by 30 seconds once per minute, (very) roughly doubling every other application set. To simplify this (again, roughly) into casts, a little over once per minute you're not recasting a set that you otherwise would have had to re-cast, worth about... 4 ruins, or 320 potency. Given that fester itself is only worth 300, that's quite a bit. Ifrit's damage is now almost identical to Garuda's when including both his auto-attacks and main ability (Garuda can do in 80 potency what Ifrit can do in 120). A full-uptime slashing/blunt damage boost for Ifrit's attacks is worth then about 2 windblades, or roughly 200 Garuda potency (240 Ifrit potency). Something like that... By that consideration, his basic damage probably ought to be increased by another 44% or so, if only to equate his damage, at least when buffed to that of the extra Ruins castable via Contagion...
I'm quite pleased being top dps in 97% of fights. SMN does not need to be a support, I'm not Yuna or Garnet or Eiko. I'd rather be Rydia than any other summoner and Bio was already her best spell for like 40 levels too
I beg to differ.BLM has heavy, sleep (not usable endgame)
I love sleeping Everything in T3.
Did you see my badge? I'm a professional!
YES
Summoner here looks like a poison user....bio miasma etc....not a summoning technique at all...
Considering he said unique...
E4E is cross-class. Both of those "debuffs" are available on Scholar. Shadow Flare's slow debuff is negligible, it really doesn't impact anything. Bane is the only legit AoE you listed. Blizzard 2 is a BLM skill. Lol@Tri-Disaster.
Lastly, no. BLM doesn't have to setup their AoE. They don't have to cast 3 spells and blow an AF stack just to AoE. They cast Fire 2 and the AoE is immediately there. It simply gets stronger with each Astral Fire stack.
Let's just pretend the "I'm only useful for Trials" class is just fine as-is. I forgot 85% of dungeon runs were killing trash mobs, something SMN is inherently inferior at, and the other 15% is a less than 60 second fight on a boss with the exception of some Coil runs.
Totally.
Top DPS in 97% of fights for 15% of the dungeon.
Sweet damn.
In 4 man content I'm still doing better AoE dps than anyone but a blm who's over i100. But 4 man content is irrelevent. Shit even against T7 and T8 trash I'm usually top per encounter.
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