bump, good idea.It'd be great if they did a "Random Duty Finder," with bonus for solo queueing as a role currently in need, e.g., tank or healer. This would encourage tanks and healers to solo queue and help out lowbies, possibly reducing queue times for everyone and adding longevity to one-off encounters like the story-mode primals.

Well it would be nice for a bit, until people figure out which dungeon takes the less time or is easier to farm, then everyone starts farming it exclusively and we get back to square one.
Edit: I do like what I just read about Random Duty Finder to help people and get additional rewards. It would fix the problem above.
2.1 will bring Hard Modes of dungeons. They have already stated this in Producer's Letters.
Ono Lock <Avid>
Check us out! www.teamavid.com
I agree, we need more endgame. Hopefully we will get a massive PvP patch, so people like me can grind PvP instead..



Not sure if you are implying it but they actually are planning on implementing this feature but the info on it has been a bit unclear. It sounds like you will get tomestones by going through random runs and each success nets you more and more stones.It'd be great if they did a "Random Duty Finder," with bonus for solo queueing as a role currently in need, e.g., tank or healer. This would encourage tanks and healers to solo queue and help out lowbies, possibly reducing queue times for everyone and adding longevity to one-off encounters like the story-mode primals.
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