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  1. #11
    Player
    marley85's Avatar
    Join Date
    Dec 2011
    Posts
    15
    Character
    Gidion Marley
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I Agree its not necessary but if you want to get better at tanking this thread will defo help now i picked up alot of this from other players helping me out on the other side you will need this info later on in the game its really helpful when you come to the likes of temple of quarn or cutters crag this info will save life's i swear!!!
    (0)

  2. #12
    Player
    Anarkh's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Valves Anarkh
    World
    Lich
    Main Class
    Gladiator Lv 51
    Awesome post, as a tank all of these are excellent tips!
    As a tank, I mark my kill target with an X and the next target with an O, when O is dead, you move to next X. I have bound these to my mouse so marking is fast and I announce at the start of the dungeon this plan too and everybody seems to follow it!
    (1)

  3. #13
    Player
    coder1024's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Vorbeli Ward
    World
    Ultros
    Main Class
    Thaumaturge Lv 30
    Avoid attacking mobs which are "sleeping". If someone "sleeps" a mob it takes that mob out of commission and allows focus on other mobs. What I'll do sometimes is wait for the tank to attack, then use an assist macro to make sure I know which mob the tank is attacking (in case its not obvious) and then sleep the other mob. Then the group can focus on 1 mob and the other mob just waits until the group is ready to deal with them.

    If you sleep a mob then ppl attack it, it sort of defeats the purpose.
    (0)

  4. #14
    Player
    defraz's Avatar
    Join Date
    Jul 2012
    Location
    Mean Streets of Ul'dah
    Posts
    34
    Character
    Takini Ironclad
    World
    Siren
    Main Class
    Marauder Lv 70
    Some good tips flowing in here, keep them constructive and keep 'em coming. I made this thread specifically to give the Tanks perspective on DPS classes in game.

    I'm not saying Tanks are perfect and will always know exactly what to do, but I just chose to reference Damage Dealers first. Mainly due to the fact that I've had a bad stroke of luck running with DPS since I started playing (I plan on posting something about Tanks and Healers soon)
    (1)
    I'm just some guy...

  5. #15
    Player
    HEC's Avatar
    Join Date
    Aug 2013
    Posts
    1,620
    Character
    M'ete'leskum B'leskum
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Some really good tips here for everyone - thanks!

    Quote Originally Posted by defraz View Post
    Thanks for the pickup on those, the 1000 word limit got me on my list
    There is one more good tip:

    To overcome the 1000 char post limit simply first post the first part, then hit Edit button and add as much as you need / want. Enjoy!
    (2)

  6. #16
    Player
    defraz's Avatar
    Join Date
    Jul 2012
    Location
    Mean Streets of Ul'dah
    Posts
    34
    Character
    Takini Ironclad
    World
    Siren
    Main Class
    Marauder Lv 70
    Quote Originally Posted by HEC View Post
    Some really good tips here for everyone - thanks!



    There is one more good tip:

    To overcome the 1000 char post limit simply first post the first part, then hit Edit button and add as much as you need / want. Enjoy!
    Forum skills +1

    Thanks for the tip, I don't usually post on the forums, just read. However I felt like perhaps it's time to throw in some help for all those who are new to the game! Cheers!
    (0)
    I'm just some guy...

  7. #17
    Player
    Highlanderx's Avatar
    Join Date
    Aug 2013
    Posts
    143
    Character
    Deadzone Night
    World
    Leviathan
    Main Class
    Conjurer Lv 16
    Quote Originally Posted by NZ_Player View Post
    6/ focus fire, everyone should target the same target as the tank, blms should sleep all other foe and they will stay cc'd until theyre attacked. whatever reason you may have for thinking its a good idea to attack another target other than what the tank is focused, is wrong, stop it.
    The only amendment to this is, I don't think there is any reason Not to use your DOT abilities on the other targets before going back to the tanks targets. provided the tank has already aggro-ed them. They don't do enough damage to pull the aggro to pull the target off the tank and the damage they take will make them quicker to kill, when there turn comes up. Though don't bother them if they have been put to sleep.
    (1)

  8. #18
    Player
    Rivaru's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    65
    Character
    Fi'anna Biscotti
    World
    Tonberry
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by NZ_Player View Post
    8/ if you do take aggro run to the tank and stand still, stop attacking, dont overheal, just wait, do not run the other way back to the entrance indefinitely, it just wastes time

    9/ communication, co operation and understanding are the three most powerful tools in the game, use them.
    This is what DPS players need to realize if they make the mistake on getting aggro (#8). As a tank, I find it very stressful to run after them as they run away from the mob they stole aggro. I haven't done the big dungeons yet so I can still somehow save them but I'll doubt the same will be applicable to the later dungeons/raids. It's also very helpful to follow the signs. Personally, I mark the ranged mob as "1" (first to kill) as much as possible (I don't get to party with players who use sleep that much so this is what I do) this allows me to focus on the melee mobs that have the tendency to run at the backline when aggro is stolen. It may not be the best tactic but it helps in keeping me from running around.

    Next, Communication (#9). It's nice to plan on what to do on an encounter. Sure it takes a bit of time from the dungeon but definitely takes less than charging in without one (especially when you get wiped and you have to run back again >.>)
    (0)
    Last edited by Rivaru; 09-13-2013 at 12:53 AM.

  9. #19
    Player
    Anarkh's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Valves Anarkh
    World
    Lich
    Main Class
    Gladiator Lv 51
    What classes have a CC ability? I know that Archer has a bind but ranged could still attack from that and THM has sleep, are there any others though pre job that has CC though?
    (0)

  10. #20
    Player
    Rivaru's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    65
    Character
    Fi'anna Biscotti
    World
    Tonberry
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Anarkh View Post
    What classes have a CC ability? I know that Archer has a bind but ranged could still attack from that and THM has sleep, are there any others though pre job that has CC though?
    IIRC, CNJ also has sleep. They get it in their pre-30s.
    (0)

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