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  1. #101
    Player
    Moth's Avatar
    Join Date
    Mar 2011
    Location
    Valkurm Dunes
    Posts
    474
    Character
    Taiga Inktooth
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Xmbei View Post
    really shot in the head? angry much because we disagree with text bubbles? text bubbles imho is way to cartoony and more immerison breaking than looking at my chat window. my evidence

    chat window: all dialog organized nice and clean, and ORGANIZED in a manner at which I can read it quickly and in the correct order. I also won't miss something someone says because they are not directly in front of my camera.

    Chat bubbles: pop up, overlap and not organized in a fashion to easily follow the conversation, if a lot of people talking at once you see chat bubbles EVERYWHERE! way to much to try and read at a quick enough pace to keep up with conversations because I might have to shift my camera around to try and read all the comments, then it comes down to battle: It would clutter up my screen while I am wanting to use my mouse to select my target, I also might miss a prompt due to maybe my camera angle in the fight. I have played MMO's with chat bubbles and It was so hard to read what was going on because majority of the time just to see everyones chat bubbles without them over lapping each other would have to be directly overhead completely scrolled out so I can see the person that the chat bubble came from and then what they said...
    Don't worry, they've already been reported for threatening my life :c lul!
    (2)

  2. #102
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    lol, I would further comment on the fact that I noticed they were on Besaid server just like me, and with my history of how I have seen RPer's act... If you do not play by their rules they will shun you hate on you and try to blist you from the community.... because you will not RP in say or anything. At least it is unofficial so I can talk how I want. I like some of the rper's and heck it is sometimes fun to participate with them. I am just stating that some in the community take it too far because you do not play by their Made up rule's of the world!
    (0)
    Xeto Milanti Bei

  3. #103
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Bayohne View Post
    We heard back regarding the possibility of implementing speech bubbles as a chat tool. The team let us know that there are no plans to use speech bubbles in the game, but that they are working to improve the chat windows, and chat system, so if you have any feedback I'd be happy to pass it along. (I don't think this thread works for those kind of suggestions, so perhaps a new one?)
    Yaaay no chat bubbles! What a relief. ^-^
    (3)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  4. #104
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Who gives a rats ass anyways? I don't see why it's such a big deal to begin with.
    It'd be cool to have it implemented and still have the chat box at the bottom.
    (2)

  5. #105
    Player
    Waraji's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    30
    Character
    Wara Ji
    World
    Hyperion
    Main Class
    Marauder Lv 50
    /joining in. HOORAY No Speech Bubbles!
    (3)

  6. #106
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Oh I would kill for this.. it's been my number one requested feature from day one, and was my biggest dislike of FF XI, too.

    Sure, there are people here don't like it, but all of the reasons not to like it that I've seen could be answered by simply making them toggleable, which would be the logical thing to do anyway. I mean, really, all these people screaming yay! over them not being implemented.. seriously? Why not just a toggle option? Is it really so horrific giving the people that really want them the option when you can just leave them switched off? That strikes me as kinda jerk-y..

    Even if someone official's come in and said there are no plans at this time, I really hope that opinion changes eventually. Speech bubbles, be they transparent boxes of Vagrant Story-esque (which is something can already be said of FF XIV's style) bubbles, would, for me, go a very long way for making this world perfect.
    (3)
    Last edited by Fensfield; 05-21-2011 at 05:46 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  7. #107
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    lol not to be jerky.... but the toggle feature, so to implement it and make it toggled would mean they wasted their time in development on something that 5% of the community will use while the other 95% has it toggled off, great use of resources there...

    edit: and yes same can be said about a lot of the other toggle things they added some are actually useful but i don't like to use them because it gets in the way, I.E. the hp/level/aggro icon bars. While another toggle such as the head display one I like it and use it if I do not like the headgear on my character but definatly could do with out that toggle feature too. but for the speech bubbles that is just a huge annoyance and sure we can toggle it off but I bet to you much gil fellow besaidian that if it was used it would overload your screen with the amount of people that talk at once in a city and would bog you down and hurt your fps and processes just so you can have 50 bubbles popping up on your screen every 2-10 seconds.
    (3)
    Last edited by Xmbei; 05-21-2011 at 06:02 PM.
    Xeto Milanti Bei

  8. #108
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Xmbei View Post
    <above>
    Well, first off, I think a good bit more than 5% of the community would use it. Not everyone cares so much as to come here on the forums and scream it up or down, but there's a good chance there are plenty who'd just toggle it on, mildly prefer it, and keep it on. Sure, maybe the majority wouldn't, but I'd bet you at least 30% would - enough to justify it - and wouldn't be surprised if it were used by half the playerbase. Remember, vocal minorities and all that.

    Second, toggling it on isn't a one-time thing. I would toggle it on and off as necessary, just as I currently do with player names. Sometimes during combat, they're necessary. Ninety percent of the time they look stupid and unnecessarily gaudy and really do, for me, qualify as unnecessary clutter since unlike speech bubbles, they don't go away once they've given you the information they have to give. If names weren't toggle-able, I might even have quit by now. Though I admit my preferred system would be one wherein names only show up over targeted/highlighted/moused over entities. Or at least where the target data box showed the same info as does the target's name..

    As for waste of development resources? Eh, opinion. I say enough people would use it to justify the expenditure, you don't .. gonna have to agree to differ until someone official puts out proper numbers, which themselves can only really be gotten from implementing such a system and finding out - even a poll wouldn't get nearly the whole picture. Though yeah, an official poll would probably help.

    Whatever happens, the lack of such a feature is still weird, given while in this case it does appear to be a stylistic choice, the vast majority of MMOs that don't give the option to have character-connected text boxes of some form do so because they're cheap, cynical F2P jobs with a projected lifespan of a year and a half.
    (1)
    Last edited by Fensfield; 05-21-2011 at 06:58 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  9. #109
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    This may sound anti social, but walking by I don't want to see what people say in /say. This feature might be useful for /shout , ex. "I'm some eccentric guy rping as a seller buy my wares", me: "oh crap where is that guy :/, of course they never <pos>" but otherwise I really don't wanna see peoples text in the world except for in my little text bar. I think ffxi and xiv have clean chat bars compared to a lot of games, and I like reading text in that situation when its clean and neat.
    edit: I'm okay with being able to toggle them though, thats a compromise that usually makes everyone happy.
    (0)
    Last edited by zaviermhigo; 05-21-2011 at 07:37 PM.

  10. #110
    Player
    Ceons's Avatar
    Join Date
    Mar 2011
    Posts
    336
    Character
    Ceons Asmeia
    World
    Moogle
    Main Class
    Archer Lv 54
    I think chat bubbles would be nice, I would use them I support this. I just would like the option to decide which ones I would like to see (like maybe I just want to see /tell or /linkshell not /say... etc)

    Also, let the dev team decide what they can spend their time on and what not. They will also decide when they will spend their time on it and when not. Just think of making this game more popular, give the players the options.. even if it is 30% of the current player base that wants a certain feature, and don't hate
    (1)

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