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  1. #11
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by neverendingxsin View Post
    Why are people so against speed running?
    Bc ppl use duty finder for speed runs, which means harassing the poor people who just wanted to get the whole dungeon experience. If everyone who wanted to do speed runs did what you did, no one would have an issue. The problem is that speed runs are becoming a staple of duty finder. That puts undue pressure on players who just want to enjoy the dang game.
    (7)

  2. #12
    Player Asriah's Avatar
    Join Date
    Jun 2013
    Posts
    45
    Character
    Evanescent Illusion
    World
    Sargatanas
    Main Class
    Pugilist Lv 30
    Actually, giving us an instance that gives Mythology stones is something we should appreciate. There will be more instances giving the stones released shortly. This is just the first.

    As far as saying speed running is somehow advantageous. It really isn't. Regardless of if you speed run or not, you could hit the weekly limit of 300 Mythology stones in a day. If you were running it for the darklight gear, well castrum is faster and you don't speed run that.
    (0)

  3. #13
    Player
    v_jones's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Virus Jones
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    Bc ppl use duty finder for speed runs, which means harassing the poor people who just wanted to get the whole dungeon experience. If everyone who wanted to do speed runs did what you did, no one would have an issue. The problem is that speed runs are becoming a staple of duty finder. That puts undue pressure on players who just want to enjoy the dang game.
    To be fair, the boss fights are the enjoyable part of the game. Trash, unfortunately, is not. You can pretty closely approximate the experience of killing trash by spending 5-10 minutes attacking a training dummy. That's why I don't mind speed running it.
    (2)

  4. #14
    Player
    Nuzuchi's Avatar
    Join Date
    Jul 2013
    Posts
    39
    Character
    Kitkat Bananabat
    World
    Brynhildr
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Asriah View Post
    Actually, giving us an instance that gives Mythology stones is something we should appreciate. There will be more instances giving the stones released shortly. This is just the first.

    As far as saying speed running is somehow advantageous. It really isn't. Regardless of if you speed run or not, you could hit the weekly limit of 300 Mythology stones in a day. If you were running it for the darklight gear, well castrum is faster and you don't speed run that.

    How are those faster?
    First boss +10
    Second boss + 20
    Third boss/Clear dungeon +50
    80 in less than an hour. Some people have cleared in 15min. Plus you get Mytho stones.
    (0)
    Lone wolf (Wanna be) Samurai, Mekai.

  5. #15
    Player
    JyoonB's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Justin Bieber
    World
    Coeurl
    Main Class
    Conjurer Lv 37
    I actually like to enjoy my games.

    As the healer, I'll let you die if you speed run^^. I don't queue Duty Finder for speed runs, keep that within your FC & out of the general public.
    (0)
    Last edited by JyoonB; 09-12-2013 at 11:46 AM.

  6. #16
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Quote Originally Posted by Tristaris View Post
    I agree.

    They need to make the trash WORTH doing if they want it to be killed though. I mean it doesn't have to make me rich, but it needs to cover the costs of fighting.

    And yeah, tomes dropping in that one dungeon is a giant F U. As it is right now, to work on my darklight gear I'm stuck doing wanderers speed runs or castrum speed runs (if I'm able to find 8 people that want to do it that is.)
    I don't disagree with that. I've always felt that a dungeon once finished should reward each player with enough money to cover repairs with maybe 0.5 or 1 wipe in mind. That way, once you master the dungeon, you will be making money, but excessive wipes will be costly as they should. Whether they do it via a gil reward for completing the dungeon or more even distribution of allagan pieces, I don't care.

    But even if they don't, speed running like the AK runs are never ok, in my opinion. At lv50 if I wanna farm skins for LW, I have to deal with repairs too. Why don't I get the skins directly? If I wanna do FATEs for seals, I have to deal with repairs, why can't I just get the seals? Removal of speed runs is not slowing anyone down. Its making people take the intended amount of time to complete content. Its a MMO, what's the rush? Before the game launched people wanted long and tough endgame content. We celebrated when Yoshi-P announced that some dungeons will take a really long time. And now we wanna bitch about the fact that we can't skip the majority of a dungeon to complete it in 15 minutes unless we are rewarded for it on top of the actual goals. That is silly to me. I won't be opposed to more gil rewards for a dungeon and I'd actually welcome it. But its not a gimme more gil or I'm out situation. Dungeons are supposed to be long and are supposed to have trash. Not every encounter can be a Ifrit, Titan or Garuda.

    Quote Originally Posted by neverendingxsin View Post
    Why are people so against speed running? If you want to do it the normal way then just do it the normal way with a group. Every single time i've done a speed run we've always made a group of 4 so that we don't have to ask some random person if they are okay with it or not.
    When speed running is an option, people will do it. Human beings usually take the path of least resistance to every problem. Not only does that hurt new people who actually want to see the dungeon, it hurts the longevity of the game. If endgame is designed so the average person can get in 1-2 AK runs a night, allowing 5-6 AK runs a night is only going to make your content dry up. This is a MMO, content is meant to be repeated and take time.
    (1)
    Last edited by Pooky; 09-13-2013 at 01:08 AM.

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