I just find it stupid that repairs are cheaper, for grabbing everything and dying repeatedly... than to do the dungeon normally.

1 regular clear of wanderers cost me 750-900 gil repair.
1 speed run cost me 2-300 gil (as a tank.)

And not to even mention even if you kill everything, you may come out with 4-500 gil worth of stuff to vendor on a good run- and are in the hole EVERY time.

I don't mind clearing things as intended, but to slap you in the face and say it's cheaper economically to sacrifice myself a few times, AND it be faster is just laughable.