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  1. #1
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    I agree that it just should be 100% if mob hits you , they have 10% reduced dmg. Noone likes rng. They could even change the effect/spell name because it doesn't sound like an eye for an eye at all.

    There are other abilties that give damage reduction that aren't rng . Such as sacred soil and rain fo death.
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  2. #2
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by sharazisspecial View Post
    I agree that it just should be 100% if mob hits you , they have 10% reduced dmg. Noone likes rng. They could even change the effect/spell name because it doesn't sound like an eye for an eye at all.

    There are other abilties that give damage reduction that aren't rng . Such as sacred soil and rain fo death.
    IKR, "Eye for an Eye" implies some kind of retribution spell where you'd reflect damage back or something. I don't think SE has quite figured this ability out yet...
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