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  1. #21
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by Reoin05 View Post
    FATEs need extreme nerfing, its ruining alot.
    FATEs are fine with the exception that they need difficulty adjustments for the mass army of 50+ hitting them like a new prisoner in the shower. The bigger single-target FATEs such as Svara seem to manage OK, but things like Roc need a good chunk more HP because he just basically dies so quickly after he spawns because everyone just destroys him. Not to mention the "kill the invading army of X" FATEs that you can barely target something without it dying due to 30-40 Aeros and Bios on it from tab-targeting mages DoTing anything that they can target with instants. (I also think that Odin and Behemoth need to pop more often too, but that's just me.)

    If Leve XP remains the same then the allowances need to increase. Maxing out difficulty, killing a wanted target, and getting fast time still doesn't really give more than ~50% of what a quest would give you. Dungeons and Guildhests also need a major change as well. They're pointless to ever run after the first try unless you need the gear. Not to mention the wait times for things like that on a DPS class really hurt the exp you gain in them.
    (0)

  2. #22
    Player
    mr_wazzabi's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah to Gridania
    Posts
    137
    Character
    Belvedere Lamare
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Brises View Post
    Leves are important for crafting classes since there are not many alternatives for earning xp. There are no crafting fates, and you get a quest every 5 levels, so it's kinda hard to do it without leves. Early in the game I was using leves on my main class, then realized I was wasting them for my sub classes.
    What do you mean wasting them? I thought leves reset everyday?
    (0)

  3. #23
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I'm in full and firm agreement. I'm bored to tears by the idea of indulging in a F.A.T.E grind though at the moment it is unfortunately the most efficient way of leveling. I don't find much enjoyment following a largely mindless zerg, especially since many enemies die the moment they spawn. On the other hand, I find the levequests to be a lot more enjoyable - though I earn only a fraction of the experience that I'd be granted had I devoted to running a handful of F.A.T.E events instead.
    (1)

  4. #24
    Player
    Cenewulf's Avatar
    Join Date
    May 2012
    Posts
    139
    Character
    Cenewulf Blacksword
    World
    Hyperion
    Main Class
    Gladiator Lv 58
    Buff quest XP and Gil for sure in regards to battlecraft leves

  5. #25
    Player
    Lunavi's Avatar
    Join Date
    Sep 2013
    Location
    Sweden
    Posts
    834
    Character
    Luna Nattvind
    World
    Omega
    Main Class
    Black Mage Lv 80
    Why not just take away the limit of how many leves you can do? I find no reason to have a limit to how many times per day you can do these quests as they are a very suboptimal way to level grind in the first place so I find no need to restrict them.
    (0)

  6. #26
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    As with anything in this game XP should be determined by the average time it takes to do something.

    SE need to look at FATEs and see how fast people are completing them and how often people are participating in them.
    Same goes for leves, the XP = time.
    Dungeons XP = time.

    Don't make any one thing more lucrative than the other, otherwise it will become abused like FATE parties. (although something tells me its working as intended, like everything else with this game)
    (0)

  7. #27
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I think leves are fine for crafting and gathering, but I've always thought they were pretty underwhelming for the battle classes.
    (0)

  8. #28
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Battle Leves need a significant boost to their experience - as someone else suggested, 2-3 times the standard quest exp for a quest of that level.

    Fates need to be toned down to the level of exp that Battle Leves currently give, for that level.

    In other words, the exp rewards for the two are reversed. Something that you can repeat for all intents and purposes an unlimited number of times per day should not be the top exp gaining activity. Activities that are more limited should be worth more exp.
    (0)

  9. #29
    Player
    Zeannoth's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Zeannoth Zoltare
    World
    Siren
    Main Class
    Archer Lv 22
    I will agree with most people on here and say I don't really do the leves for battle but for my craft and gathering. If I want exp for my class I go and do the 10 fates that would be going on at the time which would probably yield twice or more exp then leves. There might be some need for a little adjustments but not a complete scale adjustment because people don't to stride far from the city.
    (0)

  10. #30
    Player
    Underlord's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Underlord Djinn
    World
    Midgardsormr
    Main Class
    Black Mage Lv 70
    Yup I do fate grinds/dungeons for class/job xp during the week mostly. Then on weekends use leves I saved up for crafting/gathering. Also my FC adds the action for bonus xp during week, then bonus action for gathering on sat, then crafting on sun. Real easy to level up this way
    (0)

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