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  1. #1
    Player Scootaloo's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Scootaloo Dash
    World
    Sargatanas
    Main Class
    Arcanist Lv 50

    My in depth review of FFXIV:

    Having played for some time now and with two jobs/classes near level cap I can safely make this review without worry of feeling that my viewpoints and opinions were narrow sighted. In this review I will be covering the following:
    • Combat Gear
    • Field Gear
    • Materia System
    • Weapons
    • Combat System
    • Combat Classes
    • Jobs
    • Field classes and Crafting system
    • World
    • Graphics
    • Music
    • Customization
    • Duty Finder
    • Fates
    • User Interface
    • Overall Gaming experience
    • Linkshells and Free Companies

    To make things simple, I'll start with the top of the list and make my way down.

    My FFXIV review

    I would post the entire thing here but it's 13938 characters. :/
    (2)

  2. #2
    Player
    Mazi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    274
    Character
    Mazi'to Apkallu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Finished reviewing the review, yeah, I did that.

    Combat Gear: I agree with you for the most part that gear is incredibly simple in terms of "bigger numbers? Mmmmkay using that" but I think perhaps they are wanting you to customize your gear using materia maybe?

    Field Gear: Again could be more interesting with something like "Make X Skill last 2 turns more" but it doesn't bother me much.

    Materia: I think their goal with this was to equip the +Spiritbond gear to make it quicker to earn and to mostly make Materia for your nice gear instead of every piece you get or maybe think of Materia as another proffession that you can dedicate time to and sell on the market?

    Weapons: Agreed

    Combat: I see where you are coming from however I think you are being a bit critical, the rotation so to speak for classes is pretty straightforward (if you actually read the moves) but you don't really factor in the fact that while you are doing your skills you are dodging piles of crap being flung at you. And pet classes always have the easiest job, period, so that is not really surprising.

    Combat Classes: Okay now your bias is showing, Yes all DD feel similar because they are in fact DD same with tanks and healers. However to say that you could play any role with "no difference in how I deal damage aside from arcanist" is just a completely ignorant thing to say, MNK and LNC play completely differently so does BRD. Of course there is a simple "Formula" it is called a Rotation this isn't new to MMO's every single one has it and the only time it is no around is classes based on procing things and situational abilities.

    Ontop of that to say the tank's role is to "Only get attacked" is incredibly stupid and simplistic, the tank's job is to yes make sure he is the one getting attacked AND TO TAKE THE LEAST AMOUNT OF DAMAGE AS POSSIBLE which is heavily dependent on knowing the fights mechanics and when to pop the respective cooldown.

    Same for healers, to say "Keep everyone alive" is an incredibly simplistic way of looking at it much like saying a DD role is to "Kill it"


    Jobs: I agree I was very disappointed that when I became a DRG really all it was was 5 new skills and a stat boost but hey I'd blame that more on expecting something and then being given something else.

    Field Classes/Crafting: Agreed it is pretty spiffy.

    World: Agree again it is a beautiful world.

    Graphics: Hellz yeah, not to bring up the W word but I was looking at some WoW graphics earlier and just laughed after playing ARR for a bit.

    Music: Again I agree it is great.

    Customization: I know it may sound spoiled but I would of liked a few more options bout certain things like facial hair n whatnot but for the most part it was great.

    Duty Finder: Both a blessing and a curse, it has its uses and also its negatives but I won't go into that unless specifically asked xP

    FATES: Agreed, great idea that was used in Guild Wars 2 but they made it too spammable/blowupable/rewarding.

    UI: I like it

    LS/FC: Both are great and all the bad things about FC's are being fixed in 2.1

    Overall Gaming Experience: You seem to be obsessing over difficulty but you haven't done any of the hardest stuff yet, ontop of that you give pretty much every aspect a good rating yet gave the game a 4/10? Should be pretty obvious I don't agree with that.

    I think you touch on some good points but then have some completely terrible ones but I don't regret reading it.
    (3)
    Last edited by Mazi; 09-12-2013 at 06:53 AM.

  3. #3
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    TL;DR 4/10 cause its too easy. Thank you! Come again!
    (4)

  4. #4
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    It's a good game but I still give it a 4/10. Yeah good games deserve bad ratings @.@.
    (4)

  5. #5
    Player Scootaloo's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Scootaloo Dash
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Mazi View Post
    Stuff that If didn't break the stupid 1k text limit would be in this quote.(no offense)
    Any tank with half a brain would see the red cone or circle and go"oh yeah...avoid this." And as I said in my review: Their job is extremely easy. If they can't figure out: X ability makes monsters hit me and not others than I just don't know what to say... To say that they need to "know when to use them" is over-complicating something that is as simple as waiting on the global cooldown of said ability.

    I rated it based on my review, in case you didn't notice, even though i refrained from being biased, the only things i mentioned that were decent was the graphics,music, crafting and gathering system, and customization. Which totals up to 4 good things about the game. I simply used the 1-10 rating system to rate it.
    (0)

  6. #6
    Player Scootaloo's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Scootaloo Dash
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ZakarnRosewood View Post
    TL;DR 4/10 cause its too easy. Thank you! Come again!

    If you think this game is challenging, then you should NEVER EVER touch FFXI...
    (0)

  7. #7
    Player
    Bustercucumbers's Avatar
    Join Date
    Mar 2012
    Posts
    85
    Character
    Bustercucumbers Pamama
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I had to stop reading after you started talking about how none of the classes play differently except for the arcanist. This isn't a review. This is a bash article you wrote. When someone reviews something they talk about the good and the bad. I couldn't keep reading because all you did was talk about the bad. We all get it. You're mad. Move on, this game is not for you.
    (3)

  8. #8
    Player
    Totobi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    243
    Character
    King Kato
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Scootaloo View Post
    If you think this game is challenging, then you should NEVER EVER touch FFXI...
    Aaaaand there goes all your credibility.
    (7)

  9. #9
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Scootaloo View Post
    If you think this game is challenging, then you should NEVER EVER touch FFXI...
    I was quoting the end of your review friend. not making any statement of my own. you really should have had a TL;DR like this in your OP, would have saved me the trouble.


    As far as difficulty, that should not determine the rating of a game. Some of the most simplistic games get excellent ratings and provide hours of fun. I'm only level 35 and have yet to reach end game content. I would also like to add that the truly challenging end game content is yet to be released (Crystal Tower, Labyrinth of Bahamut, Extreme/Hyper difficulty dungeons/Primal fights, more optional FATES like the Lightening one and other yet to be revealed contents)

    Unless of course you were somehow under the impression that this is all FFXIV:ARR will ever have by way of content.
    (2)

  10. #10
    Player
    Bustercucumbers's Avatar
    Join Date
    Mar 2012
    Posts
    85
    Character
    Bustercucumbers Pamama
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    You have zero credibility as a reviewer. You pretty much have proven that you are cynical critic. Nothing will please you, and for some reason you think the world must know it.
    (1)

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