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  1. #1
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75

    Warrior MACROS Please!

    This is what I've been able to find on the internets thus far....

    /mk “attack1″
    /ac “Heavy Swing”
    /ac “Tomahawk”

    * If Ranged, it will mark using Tomahawk, if Close it will mark with Heavy Swing. Heavy Swing Priority so it won’t cast tomahawk after heavy swing if in melee range.

    /macroicon "Overpower"
    /ac "Bloodbath" <me>
    /ac "Internal Release" <me>
    /ac "Mercy Stroke" <t>
    /ac "Overpower" <t>

    This Optimizes healing received from OVerpower+ Convalesence. I manually put up Fracture to get healing from the DoT as well.

    Lastly....

    /macroicon "Foresight"
    /ac "Foresight" <me>
    /ac "Featherfoot" <me>
    /ac "Awareness" <me>

    This makes it much easier to stagger defensive buffs. Press/click first time, activates foresight. Press/click again, Featherfoot. Third time, Awareness. There may be situational uses for the defense cooldowns, for example boss mechanic where they engrage and start to crit you, you'd use awareness to negate it.... but for all other fights where you try to minimize overall damage.... it's a good macro.

    With that said, I've scoured the internet and can't really find anymore... are there any you use that you'd like to share. All contributions are appreciated in advance.
    (2)
    Last edited by Zell; 09-12-2013 at 07:05 AM.

  2. #2
    Player
    shoultzilla's Avatar
    Join Date
    Aug 2013
    Posts
    19
    Character
    Wulgar Grey
    World
    Malboro
    Main Class
    Gladiator Lv 50
    /macroicon "Foresight"
    /ac "Foresight" <me>
    /wait 1
    /ac "Featherfoot" <me>
    /wait 1
    /ac "Awareness" <me>
    Fixed. You need the /wait command. Now they'll cast in sequence. Press the bound Button once, and watch it cast in order. Be sure to always use the macroicon of the highest CD skill that was cast last. This will ensure that when it comes off CD, the rotation is ready to go with all skills in the Macro off CD.

    You shouldn't need any macros for skill combos, just your buffs. It's up to you though. Just remember that with /wait 1, if there's any type of latency spike, you might miss a buff. Anything below 1.5 seems to have issues, specially if you're moving.
    (0)

  3. #3
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    I'm confused with some of your macros. Overpower doesn't heal you, so I don't know why you would want it macroed with convalesence. Also, Convalesence and the Fury stacks don't increase healing you receive from self heals such as bloodbath, Storm's Eye, Inner Beast, and (I think) Thrill of Battle, or Second Wind. So Convalesence doesn't really help maximize any of your self heals.

    I have a similar tomahawk macro but it honestly sucks. (Mine is Mark/Tomahawk/Overpower). Having mark on that makes the target you're using your primary skill on have the mark above his head blink in and out. It's honestly not that convenient, and it tends to be better to mark before battle, imo.

    Quote Originally Posted by shoultzilla View Post
    Fixed. You need the /wait command. Now they'll cast in sequence. Press the bound Button once, and watch it cast in order. Be sure to always use the macroicon of the highest CD skill that was cast last. This will ensure that when it comes off CD, the rotation is ready to go with all skills in the Macro off CD.

    You shouldn't need any macros for skill combos, just your buffs. It's up to you though. Just remember that with /wait 1, if there's any type of latency spike, you might miss a buff. Anything below 1.5 seems to have issues, specially if you're moving.
    You don't need the wait command. Without it it works as a fallthrough macro meaning you push the button 3 times and it uses all 3 skills, or whichever the first one on the list is that isn't on cooldown. It's a) faster because the animation is shorter than 1 second and b) more versatile (you may not want to use all 3 cooldowns all the time).
    (0)
    Last edited by Hachiko; 09-12-2013 at 06:58 AM.

  4. #4
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    You don't need the wait command. Without it it works as a fallthrough macro meaning you push the button 3 times and it uses all 3 skills, or whichever the first one on the list is that isn't on cooldown. It's a) faster because the animation is shorter than 1 second and b) more versatile (you may not want to use all 3 cooldowns all the time).
    Exactly. I prefer to stagger my defensive cooldowns. To use Featherfoot only after Foresight is off... same with awareness. I'd rather have 60+ seconds of little mitigation than 20 seconds of FULL OVERKILL mitigation.

    I just wish some of the PLD cross class abilities included a defensive cooldown other than Awareness.
    (3)

  5. #5
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by shoultzilla View Post
    Fixed. You need the /wait command. Now they'll cast in sequence.
    By the way OP described i believe he/she means to use them without sequence. This is also what i do, I press it once for foresight and then after foresight is up i will press it again for feather foot to have a rolling buff on me while i tank multiple mobs. Sometimes I will spam to get all three of them up at once, very rarely though.
    (0)

  6. #6
    Player
    Techro's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    101
    Character
    Loken Kaiser
    World
    Lamia
    Main Class
    Thaumaturge Lv 50
    I agree with Kitru conv+SW is no bueno. But much like kitru pointed out if you are using thrill of battle re-actively instead of proactive i would add conv to it and let your healers know you need big heals so that you get the full advantage of both of those cool downs.
    -Unchained + Beserk + bloodbath is also a great macro especially for burn phases. i've also found that adding a /wait 15 then /p esuna in 5secs works well to clear pacification.
    - Heavy Swing + Bloodbath. great for speed running dungeons constantly keep BB up while running through mobs.
    Being that the warrior is very "situational" .. it kinda makes it so there are not many macros out there that are very effective. I would say that its best to just play and figure them on your own based on your style of play.

    The macro that I used the most while leveling and still do in dungeons are these two:
    - mark 1 + tomahawk. in this order so that if you only press once you can change the 1 to a different target
    - provoke + tomahawk + butchers block. This one is to regain aggro of a loss. the butchers block will go off if its with in range if its not it just wont.

    Also on a side note, i could be wrong but i believe that quotations in macros " " only need to be used when there are 2 words that need to be included in one command. for example:

    /ac "Heavy Swing" as oppose to a command with one word /ac Tomahawk.
    (0)
    Last edited by Techro; 01-24-2014 at 04:11 AM. Reason: more things

  7. #7
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    I'm confused with some of your macros. Overpower doesn't heal you, so I don't know why you would want it macroed with convalesence. Also, Convalesence and the Fury stacks don't increase healing you receive from self heals such as bloodbath, Storm's Eye, Inner Beast, and (I think) Thrill of Battle, or Second Wind. So Convalesence doesn't really help maximize any of your self heals.
    Yeah sorry.. i'll need to adjust it... that second macro is to be used in Conjunction with BLOODBATH. The internal release makes it crit for additional heals. It's really only intended for tanking a group of 3 to 4 mobs where that don't hit hard and don't require crowd control.

    I'll fix the macro now.
    (0)

  8. #8
    Player
    Serade's Avatar
    Join Date
    Aug 2013
    Location
    ¯\(°_o)/¯
    Posts
    103
    Character
    Sleeping One
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zell View Post
    Yeah sorry.. i'll need to adjust it... that second macro is to be used in Conjunction with BLOODBATH. The internal release makes it crit for additional heals. It's really only intended for tanking a group of 3 to 4 mobs where that don't hit hard and don't require crowd control.

    I'll fix the macro now.
    Conalesence and Wrath stacks don't increase Inner Beast or Bloodbath healing, there is a thread about it here or on the bug forums.
    (0)

  9. #9
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by Serade View Post
    Conalesence and Wrath stacks don't increase Inner Beast or Bloodbath healing, there is a thread about it here or on the bug forums.
    Warrior bugs: sucking as intended
    (0)

  10. #10
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    When playing a WAR, honestly you should be using Bloodbath on Cooldown. It's not much of a cooldown in terms of mitigating damage, but over time it has an effect (at level 50, over the course of 30 seconds it can be 1000-1500 heals depending on various factors).

    So honestly you should Either macro it into something you use frequently, or you should combine it with your DPS cooldowns (Internal Release and Berserk).

    The Macros I find most useful, for me, are:

    /micon "Skull Sunder"
    /ac "Blood Bath" <me>
    /ac "Skull Sunder <t>

    I use this on Skull Sunder because I am always pressing the button during the cooldown. I tried it with heavy swing instead, and the problem is that sometimes I would trigger the global cooldown, but not actually get an attack out which set my combo rotation back at the start of the pull, and that sucks in terms of Enmity.

    My Damage buff macro is:

    /micon "Berserk"
    /ac "Internal Release" <me>
    /ac "Berserk" <me>
    /ac "Unchained" <me>

    I only ever use all 3 skills at the start of the fight, because damage is usually pretty light during the first 30 seconds and I can afford the time without my stacks of Wrath. Later in the fight I will use Internal Release and Berserk, but I will not use Unchained because I will be managing my Wrath stacks for Inner Beasts or to maintain the 15% healing. This is the order you want it in also, so you can get the most out of Berserk and so you can use Unchained early while only having 4 stacks from your combos.

    You could also put bloodbath into this macro, and you would want to put it in first.

    I'm thinking about macroing Foresight and Vengeance into other commonly used skills. Foresight because it's such a small mitigation you have to use it on cooldown to get much out of it (it works out to ~5% mitigation against Physical Damage only) and Vengeance because it's a little damage / enmity, and it's also a free Wrath stack off of the GCD.

    I prefer to macro my off GCD skills into single cast non-opener skills, because I always press them while the global cooldown is going, which actually saves some time when compared to using them one on top of the other because you can cast them during the GCD, just not until your animation finishes.

    Finally, I think I may try Haymaker. I will probably macro it into Storm's Eye since I hardly ever use the skill, and I think the 20% slow from haymaker would be useful (also note it doesn't interrupt your combo).

    That would leave me with the following macros:

    /micon "Fracture"
    /ac "Vengeance" <me>
    /ac "Fracture" <t>

    /micon "Haymaker"
    /ac "Haymaker" <t>
    /ac "Storm's Eye" <t>

    and

    /micon "Maim"
    /ac "Foresight" <me>
    /ac "Maim" <t>

    And finally, my emergency macro:

    /micon "Convalesence"
    /ac "Thrill of Battle" <me>
    /ac "Convalesence" <me>

    (I used to have Second Wind in this but I'm thinking I will drop that skill for Haymaker as per above).

    I leave Featherfoot out of Macros as I try to get as much spread out cooldowns as possible, and I would rather not stack them all together. I also should get around to macroing Mercy Stroke into something, but I find the skill so underwhelming I don't think it's that big of a deal. I may need to find space on my bar for Holmgang as well, which I've been meaning to try, and space is at a premium playing with a gamepad.
    (1)

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