I would love to see a ratio where we are rewarded a multiplier for the Tombstone award based on number or percentage of trash killed vs time completed. Something where a speedy clear was rewarded and yet a badly attempted rush was punished.

I would love to see a ratio where we are rewarded a multiplier for the Tombstone award based on number or percentage of trash killed vs time completed. Something where a speedy clear was rewarded and yet a badly attempted rush was punished.
www.mythguild.guildlaunch.com
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