Results 1 to 5 of 5
  1. #1
    Player
    Zenaris's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Kioko Fume
    World
    Hyperion
    Main Class
    Arcanist Lv 50

    Fairy Heal Range

    Hi there,

    like the title says the fairy dont heals at its full range, really frustating is this for example in the hydra fiht for the relic weapon. most time the fairy isnt healing the tanks cause she is to far away or if you manually move her in range she dies constantly cause of AOEs.

    So if she would heal like me at maxrange the fight would be easier to heal as Scholar.

    anybody else noticed this or is only my fairy bugged?^^

    greets
    (0)

  2. #2
    Player
    Rainsford's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Snuggles Unicorn
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    This is a problem. The easiest fix is to put your faerie heals on your hot bar so you can manually force her to heal from max range.
    (0)

  3. #3
    Player
    Zenaris's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Kioko Fume
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Yeah i could do that but problem is that i only can force her to heal beforee i heal or after i heal, cause i cant push her hotkey in the middle of my cast.
    (0)

  4. #4
    Player
    Grimm_Apollo's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Grimm Apollo
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Yes the fact that we cant command our pets whilst performing other actions is a huge problem and it should be addressed but in the mean time we have to work around it. Macro or bind the heal, put it on your bar. Do what you need to do to control her, I use mine from the hotbar.
    (0)

  5. #5
    Player
    Zenaris's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Kioko Fume
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Looks like we have to live with it right now, but i hope the devs are aware of this and will fix it soon.
    (0)