The best solution here is to add the missing shepherd gathering class that has been 'coming soon' since the original launch.

Quote Originally Posted by Arbitrage View Post
if more than the current mobs spawning is available is that the material value will drop, the gear value will drop, and the reason for crafting to make money will diminish.. I love when materials are highly priced, that means that the following crafts required to refine them actually produce a profit
Except all that gear is already available from NPC merchants for cheap, and quests give it away, and dungeons drop the best stuff.

The only reason regular gear is selling for high prices is because a lot of the player base hasn't yet noticed that there are gear merchants in every aetheryte camp. So it won't be long until to sell gear, regular gear will have to undercut the NPC price by a large amount, and HQ gear with materia will probably only demand a small premium.