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  1. #1
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    I'm noticing that a lot of people don't really seem to get the whole concept of the armory system.

    Your weapon defines your class. If you equip a different weapon, you change your class. A Marauder can't still be a Marauder if it trades out the axe for a katana. The Dark Knight probably can't go without a shield, as the Gladiator base class has several abilities that require the presence of a shield. The Enchanter can't use books of the Arcanist is already using books. Pugilist use hand-to-hand combat; they don't dual-wield daggers.

    If you want a job that uses a specific weapon, it has to come from a class that uses that specific weapon.
    (2)



  2. #2
    Player
    Argent_Wings's Avatar
    Join Date
    Jul 2012
    Posts
    46
    Character
    Rei Munashii
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    I've said this many times before, just give me Ninja(DPS cause I will NOT sub it again for blink)and BST(preferably dual wield)and I will be satisfied. Also allow BST to tame monsters permanently(at least until they enter a main city)instead of putting them on a timer.
    (0)

  3. #3
    Player
    Starfox71rt's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Moby Tia
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nahara View Post
    I'm noticing that a lot of people don't really seem to get the whole concept of the armory system.

    Your weapon defines your class. If you equip a different weapon, you change your class. A Marauder can't still be a Marauder if it trades out the axe for a katana. The Dark Knight probably can't go without a shield, as the Gladiator base class has several abilities that require the presence of a shield. The Enchanter can't use books of the Arcanist is already using books. Pugilist use hand-to-hand combat; they don't dual-wield daggers.

    If you want a job that uses a specific weapon, it has to come from a class that uses that specific weapon.
    True, but you broke the #1 rule which is: Using logic when creating new classes.
    (0)

  4. #4
    Player
    Velstriker's Avatar
    Join Date
    Dec 2011
    Posts
    41
    Character
    Thornton Velstriker
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    new class idea: Sin Eater
    Weapon: Sythe/Poles
    melee DPS with absorption moves (absorb stat/hp/mp/tp) and Sythe attacks
    Job1: Dark Knight (tank) job abilities add in "spike" spells (ice spikes for increased magic defense, earth spikes for increased physical defense, fire spikes for increased enmity)
    Job2: Mime (tank) job abilities absorb/reflect damage and special attacks
    granted its 2 tank jobs, but we can always use more tanks
    (0)

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