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  1. #1
    Player
    Craniux's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Edgar Highwind
    World
    Cactuar
    Main Class
    Lancer Lv 50
    i would like all jobs from FF: Tactics
    (0)

  2. #2
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    The Sorcerer would be an obvious choice, but I see it more being Thaumaturge + Gladiator.

    -In FF, Sorcerer's traditionally used Magicked blades and wear Arabian style garb.
    -Both Thaumaturge and Gladiator guilds are in Ul'Dah, a city completely based on the Arabian Nights style.

    Hence, only seems natural to add the job in the game.
    (0)

  3. #3
    Player
    Nahaara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    R'nangho Thorne
    World
    Hyperion
    Main Class
    Conjurer Lv 50



    And of course Musketeer

    To go further, way I see it for Musketeer is it'd be a starting class, with Corsair as the job for it, so:

    Musketeer = Corsair (ARC/MRD as 15 support class) and then Machinist (Arcanist as 15 support class)

    {Can I have it?}
    (1)
    Last edited by Nahaara; 10-01-2013 at 08:09 AM.

  4. #4
    Player
    Aoshi1's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    75
    Character
    Aoshi Rasetsu
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Samurai as dps and not a tank, everything else looks right.

    SAM shouldn't even be considered as a tank, imho. As the job plays more on the "mythos" (from movies, stories, ideals, etc) of the samurai rather than the historic accounts of one, we know they are supposed to be fast and agile. Same armor level as a LNC/DRG, high burst damage, and maybe a throwback to XI where thy build tp fast and have skills/combos hat could utilize a full tp bar.

    Again, this is my $0.02 on an MMO video game forum. Please try not to take it so seriously. ^___^
    (0)

    "Swift as the wind, silent as the forest, fierce as fire, immovable as a mountain..." - The Furinkazan
    - Kyodai - Hyperion Server -
    www.clan-kyodai.com

  5. #5
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Samurai should be Tank-Support. With Autoattack as source of damage, so it will have some buffs for autoattacks.



    http://finalfantasy.wikia.com/wiki/Samurai_(Tactics)
    Samurai skills should be grouped into 2 types: Support Sword, Counter Stance

    Samurai Support Sword Skills: Should be AoE-Support skills for anything, from tanks to melee DPS to casters and range DPS. Including exclusive SkillSpeed and SpellSpeed buffs. They also should be named after famous katana names. Just like they are in FFT.
    Example:
    Masamune: 150 TP, increase STR and Skill Speed of DRG and MNK while in the Masamune AoE, 5% of damage done by DPS classes whitin Masamune AoE is recovered as HP. Range 7yr. Duration: 50s. CD: 3min.

    Samurai Counter Stance Skills: This are the tank solution for Samurai, this skills activate under certain HP conditions or damage recived and after the Counter Stance succesufully works, you can begin a Counter Chain.
    Example:
    Shirahadori Stance: Counter Stance. Increases evade ratio by 40% for melee attacks, if you get HP under 40% while on Shirahadori Stance and after you evade/parry 3 attacks, autoattack skill speed is increased 500% for 30 seconds.
    (0)

  6. #6
    Player
    Stormsoul's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Still Sparrow
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    hmm.. SAM could go either way, really. i think i'd rather see it as a tank with shirahadori focus, but SAM in general isn't super consistent in FF. in one game it'll be a defensive front-liner, then in the next it will be a damage dealer. however, i think it's one of the few Jobs that would naturally fit into a tank role, unlike say... Dark Knight.
    (0)
    Last edited by Stormsoul; 10-01-2013 at 08:54 AM.

  7. #7
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by OrganizationXIll View Post

    We'd probably have to look at FF5/FF6 and FF10-2 for Jobs.
    From FF5:
    Knight,Monk,Thief,Black Mage, White Mage, Blue mage
    Red Mage, Time Mage, Summoner, Berserker, Mystic Knight, Mime
    Beastmaster, Geomancer,Ninja, Ranger, Bard
    Dragoon, Dancer, Samurai, Chemist
    Necromancer,Cannoneer,Gladiator,Oracle
    Also for reference
    Other games
    Wizardry also has the Class-to-Job thing
    Fighter/Mage/Priest/Thief
    Samurai/Lord/Bishop/Ninja

    Needing more tanks (of which Samurai is a tank) , dual wields (Ninja, Monk and Thief),

    An unofficial FFXIV site has these listed
    Assassin, Enforcer, Fencer, Flayer, Musketeer, Mystic, Samurai, Shepherd, and Stavesman.
    I imagine the Shepard might be a harvesting class to gather materials from animals instead of having to kill them.
    (0)

  8. #8
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    i think we also look Knight from pre class from dark knight too i series doubt that because only class to use great sword

    i still hope tamer pre class for job bst and blue mage
    (0)

  9. #9
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    Could be. Can go either way, really. The problem is that a Red Mage necessarily breaks current rules: you must give a DoM weaponskills or you give a DoW attack spells. Some people have suggested having weapon enchants as the spells, but that is not a Red Mage, that is a Mystic Knight.
    Actually, come to think of it, Red Mage might not need to come from Fencer, but look otherwise to the Spellblade viera job in FF Tactics A2 and use THAT as a base class that can branch off into Mystic Knight as a tank or Red Mage for DPS.
    (0)

  10. #10
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Savagelf View Post
    dark knight use a great sword not axes
    Dark Knight never used greatswords as a primary weapon, actually.
    • FF3 was sword-and-board
    • FF4's Cecil was sword-and-board
    • X-2 was a one-handed weapon wielded without a shield (no shields in all of FFX)
    • 11 was scythe or optionally and sub-optimally the greatsword (Rune Fencer is the only greatsword specialist)
    • FFT's Dark Knight was either Gafgarion's sword and shield or a godlike bonus class which wielded swords or axes (yes, axes) with a shield
    • Bravely Default are sword and shield
    • Dimensions are sword and shield.

    So yeah, Dark Knight uses axes as often as it uses greatswords. Neither are very common, with sword and shield being the classic Dark Knight arms.

    Quote Originally Posted by Deedsie View Post
    Actually, come to think of it, Red Mage might not need to come from Fencer, but look otherwise to the Spellblade viera job in FF Tactics A2 and use THAT as a base class that can branch off into Mystic Knight as a tank or Red Mage for DPS.
    Actually, the Spellblade is just a Mystic Knight. Mystic Knights have also been called Spellblade, Spell Fencer, Rune Fencer, and maybe Rune Knight. I'd like to see Mystic Knights too, honestly -- they're really damn cool, especially if SE goes with the traditional equipment designs (see FF5).
    (0)
    Last edited by Gamemako; 10-01-2013 at 03:00 PM.

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