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  1. #1
    Player
    Carzilla's Avatar
    Join Date
    May 2011
    Location
    Long Beach
    Posts
    286
    Character
    Carzilla Dequinto
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    AA is gonna take away from the fun. I think they should leave it out and focus on the actual attack's status effects.
    besides whats the point of having AA with the current combat system. if AA comes were gonna have to revert to FFXI gameplay for it to even be worth having it. If AA comes in all your attacks are pretty much weapons skills now.
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  2. #2
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Honestly I don't see a problem with using the combat system from FFXI. It's a system that worked then and it could work now, AA is in no way going to minimize the fun factor from playing the game, and imo there is still some use for the stamina guage but, if it proves to be cumbersome I don't think anyone will miss it that much.
    A lot of people are dogging FFXI, but honestly if it was as bad as they make it seem, the game wouldn't be around for almost nine years. And if people are going to offer criticism at least let it be positive and reinforcing.
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  3. #3
    Player

    Join Date
    Apr 2011
    Posts
    116
    Quote Originally Posted by Allistar View Post
    Honestly I don't see a problem with using the combat system from FFXI. It's a system that worked then and it could work now, AA is in no way going to minimize the fun factor from playing the game, and imo there is still some use for the stamina guage but, if it proves to be cumbersome I don't think anyone will miss it that much.
    A lot of people are dogging FFXI, but honestly if it was as bad as they make it seem, the game wouldn't be around for almost nine years. And if people are going to offer criticism at least let it be positive and reinforcing.
    I agree with this to a point... The "battle mode" was much more interesting, and macros made things work- though I also like the idea of free running while fighting, but non-action bar mashing battles are also quite fun. Though- I'd much prefer it to be much faster and more fluid than XI
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