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  1. #1
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Also what about the buff setup ie raging strike, hawk-eye, etc... once auto-attack kick in-between actions you wasted it.

    IMO

    Auto-Attack = Rise of the BOTs
    Your are mistaken to think that this will have any effect on bots whatsoever.

    Secondly, FFXI had similar buffs that would apply on next hit and auto attack. The seemingly simple solution was to create a delay before the next round of auto attacks, giving the player plenty of time to initiate the next weapon skill before attacking.
    (0)

  2. #2
    Player

    Join Date
    Apr 2011
    Posts
    116
    Well... it seems to me that there are quite a few troubles with the game which can be fixed by combining elements. In the case of AA... Why not use it to make Marauders more on-par? Say Marauders had a slower AA fatigue and normal accuracy for AAs, to make up for their skills being low-balled on accuracy.
    (0)