Yeh, the level 30+ dungeons really define your party role. And one thing i like to do before beginning a dungeon is to always chat with my party members to see where their heads are at. If they've done it before, any tips/tricks, to see if they know anything.
I'm new to MMORPGs and when I played Gladiator in phase 3, it never dawned on me that I was a tank until I started doing the dungeons. I never questioned why our abilities had increased enmity. Just thought it was a standard thing and nothing unusual about needing to protect npcs. It never clearly stated what my role was or explained how enmity worked and how to read it.
I blame the game itself for the abundance of bad tanks. The game is a terrible teacher. The only way to be a decent tank is look up stuff online.
Marking targets is also a huge benefit for the tank to do a good job of managing groups. Not to mention, it helps the rest of the group (particularly DPS) learn to work as a team instead of Rambo'ing their way through mobs without a care.
As a WAR, I'd like to point out that we have two very important movements we need to make in order to be effective. Both of these will shift the position of the MOB.
1: Overpower – Need to get positioning right to make sure all adds are hit with the cone attack
2: Avoid MOB attacks – We have a 30 second cooldown on our stun, so we need to avoid a large percentage of attacks by getting out of the way.
I have to agree that the earlier dungeons and quests do not do very much to train tanks on the importance of combo attack and sequence, and if you do not have people with experience to train you, and you go into a dungeon to try to train with strangers it is brutal. I had my first bad experience inside Brayflox, to me that is the first challenging dungeon, and if you do not know the proper sequences to pull and hold aggro, then get ready for a lot of flaming and trash talk in the party a lot of the time.
I was fortunate enough after my one bad pug experience to have good friends helping me train so the many deaths until I understood my skills and boss pattern was forgiven.
I would suggest tanks try to make friends with a few other tanks and healers, and try to get a safe training party together, and NOT go into a pug for training unless you have a thick skin and do not mind people raging on you.
This is pretty much what I thought at first but I learned on the first time using it it wasn't remotely close to XI's Provoke. Thankfully I tested the thing outside during just fighting normal mobs with my CNJ(now WHM) girlfriend. Pretty much said WTF is this? Never really used it since then but caught later on in another thread about it matching the highest enmity in the party and +1 more to get it back. While that does work, it still depends (from what I can tell) on the person with the highest enmity to not do too much for a few seconds (forever I know) so you can get true enmity back and plant it on you. I could be wrong...
...and it's a fact, that the ones actually fighting, are never perceived as being tainted.
This may not be the place for this but I think it would be great if Shield Lob would arc to a couple additional targets much like Avengers Shield in WoW. Would just help to grab enmity on the full mob in the event the DPS doesn't attack the same primary target as the tank.
LOL, I had such a bad time with hakkue mannor I have never been back to it. Was in a pug with a ARC,THM and CNJ. the THM only would use Fire II all the damn time. The ARC wouldn't focus on my target ever.This is pretty much what I thought at first but I learned on the first time using it it wasn't remotely close to XI's Provoke. Thankfully I tested the thing outside during just fighting normal mobs with my CNJ(now WHM) girlfriend. Pretty much said WTF is this? Never really used it since then but caught later on in another thread about it matching the highest enmity in the party and +1 more to get it back. While that does work, it still depends (from what I can tell) on the person with the highest enmity to not do too much for a few seconds (forever I know) so you can get true enmity back and plant it on you. I could be wrong...
Provoke is useless if the DPS keep using attacks on the provoked Mob.
I had a GLA in Halatali who wasn't flashing or holding hate on multiple mobs, let alone the one he was fighting. When asked why he wasn't using Flash, he responded with "Idk I never had to use it before" -_-
I ended up tanking most of the dungeon on SMN...and no, not my pet. Me.
Nah don't train them. This way I get much more love because I'm a competent tank. Yes I realize I am being a douche![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.