I disagree. AF is iconic. An iconic look shouldn't be changed simply because you want to look special and unique.The lore of my character's story is cast by me. I decide his colours. If I can't dress my character, it's not my character. I'm not playing their character.
Many final fantasy games show the same job looking different when worn by different characters. Individuality is more important here. Once given the option, I'd choose a dyed version of much lower level gear to remain visible on my character before displaying clashing "trophies" in every slot.
I'm not arguing with *you*, only with the sentiment.
AF not being dyable makes perfect sense. Turning WHM armor black, BLM armor white, etc.. This really screws with the the iconic look of the job and honestly would cause a lot of bitching from a specific crowd of people - so let's not go down that road. Things like greens, pinks, and darklight though? I haven't the foggiest why that isn't dyable.. I'm all for everything that isn't AF being dyable really.![]()
Last edited by Zyeriis; 09-11-2013 at 08:07 PM.
Vivi wore blue, so? Nothing to say a later tier of BLM AF won't look like Vivi's. Doesn't merit being able to dye BLM AF WHITE or something else. (Not to mention IX was a bit of an oddball title in this regard, a lot of roles had a different color there, it doesn't change how they look in virtually every other entry though.) Besides I just said all other gear besides AF should be dyable, are you really complaining about your FF job gear being a traditional color scheme?
Last edited by Krisan; 09-11-2013 at 08:10 PM.
Where did I complain? I was merely tearing down a ridiculous argument that a certain color is "traditional" when there are multiple instances of it being different in the past. I also added another picture to that post for Monk just to drive that point further. I could keep adding more, like purple dragoons from 11 or how warriors used to be more of a bright red. Did I mention Bards?Vivi wore blue, so? Nothing to say a later tier of BLM AF won't look like Vivi's. Doesn't merit being able to dye BLM AF WHITE or something else. (Not to mention IX was a bit of an oddball title in this regard, a lot of roles had a different color there, it doesn't change how they look in every other entry though.) Besides I just said all other gear besides AF should be dyable, are you really complaining about your FF job gear being a traditional color scheme?
Edit:
Also, it's more non-traditional for a black mage to not be blue.
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Last edited by Zyeriis; 09-11-2013 at 08:20 PM.
Every crafted gear is dyeable
Thankfully this game won't become a tie-dye mess like most games with Dyes.
You can dye pink gear, just not the green and blue gear
Such bullcrap reasoning there.
Armor customization is already pretty horrid, what with a lot of armors using the same base model with just some minor tweaks.
I agree wholeheartedly. We are not playing a single-player RPG. This is an MMO, and our characters are our characters.The lore of my character's story is cast by me. I decide his colours. If I can't dress my character, it's not my character. I'm not playing their character.
Many final fantasy games show the same job looking different when worn by different characters. Individuality is more important here. Once given the option, I'd choose a dyed version of much lower level gear to remain visible on my character before displaying clashing "trophies" in every slot.
I'm not arguing with *you*, only with the sentiment.
I want to dye my white mage robe black.
Gear with a story reason for being a certain way, like uniforms or class story armor or something along those lines, I'm ok with not being able to dye. Tradeskill and random armor that just exists to be within a level range should be dyeable. Especially if it can be worn by multiple classes
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