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Thread: Potency?

  1. #1
    Player
    Orbital-Dragon's Avatar
    Join Date
    Aug 2013
    Posts
    218
    Character
    Orbys Draconis
    World
    Goblin
    Main Class
    Fisher Lv 50

    Potency?

    What exactly is this? How is magic damage taken into account? Does the attack damage on my books have any contribution, or should I just be looking for books with high levels of intel on them?
    (0)

  2. #2
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Potency is a linear factor used in the damage calculation.

    Yes attack damage plays a relevant role.
    (0)

  3. #3
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    "Magic Damage" is a major factor in all spells, including healing and DoT effects.

    Anyway, it is like SasakiNori said. For melee, the "Potency" refers to how strong it is in comparison to your auto-attack, which is potency 100 (so if your auto attack does 100 damage, a 150 potency skill will do 150 damage).

    Since mages have no magical auto-attack, you can just use it to gauge the general strength of the various spells. It also lets you figure out stuff like Cure II being a lot less MP-efficient than Cure, since it is about double the cost for less than double the potency.
    (0)

  4. #4
    Player
    Andrys's Avatar
    Join Date
    Apr 2013
    Posts
    10
    Character
    Xynia To'biath
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    (Potency + Atk Power)/100 * weapon dmg seems to get pretty close to what I see floating above the mob. There seems to also be a little rng thrown in as well.
    (0)

  5. #5
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Your "RNG" is the 5% variation from your end damage value. There are also seem to be static values included which scale according to your level.
    (0)