Personally I like Feint for the slow, and while I use it now, it will likely be my 5th. It makes kiting somewhat easier

Personally I like Feint for the slow, and while I use it now, it will likely be my 5th. It makes kiting somewhat easier
FFXI: PS2 beta to late 2004: Asche, level 65 female Elvaan DRK, LS:Avail, Server Midgardsormr
FFXI:ARR: Future Pirate Bard =^.^=
only Lancer and Pugilist's skills can be added to Bard's skills right?
Blood for Blood
Featherfoot
Invigorate
Internal release
Second Wind
Those 5 skills give you literally everything you need at endgame.
Edit: Feint is a terrible skill btw. Anything that can melee you, you should be circle-strafe kiting in the first place.
yeah....featherfoot.
this guy is a moron. anyone who says feint is bad obviously hasn't read the skill. its not just movement speed that is slows. its cast speed too. pretty amazing for AK and any fight where bosses....cough, ifrit....need to be interrupted or have long casts because it makes them longer. so any group without a dragoon can have it up for those times. im not saying take it all the time, but its definitely situational for maximizing party damage and reducing tank damage.



YES! THIS!!! That is all you will ever need.
Server: BEHEMOTH
FC: CASCADIA
Playing since Beta phase 3
While I agree that Feint can be a great skill when you are solo grinding, realistically in dungeons/raids it doesn't seem to fit into the rotation well and the DR makes it less than desirable.
That being said, I definitely echo what others have stated. Blood for Blood is amazing because, as with Raging Strikes, it is a great CD to have, especially when singing to override the 20% damage debuff.
Invigorate is great for those long fights and you don't have Army's Paeon up.
Internal release is great, because who doesn't love more Crit ontop of our already high percentages from gear and having the Straight Shot buff up.
Second Wind is great to have some Self Healing to take pressure off of your healers when AoE occurs.
My final choice definitely goes to Featherfoot. If for some odd reason you pull agro or something spawns and is beating on you, having the extra evasion on top of the high dex gives you the ability to not have those attacks pummel you into the ground.
Feint should be used by DRG, not by BRD.
Haymaker procs quite often with Featherfoot on and can give a nice bit of burst dps especially when soloing, questing, or chasing FATEs, and even during bosses when dealing with adds. I prefer Haymaker over Blood for Blood simply because Haymaker procs often enough even without Featherfoot.
I have the following macro that I found to work very well. *Warning, this is off the top of my head and probably has a typo/error. Not sure if my order is optimal but it seems to work well.
/macroicon "Heavyshot"
/ac "Barrage" <me>
/ac "Haymaker" <t>
/ac "Misery's End" <t>
/ac "Bloodletter" <t>
/ac "Featherfoot" <me>
/ac "Heavyshot" <t>
I usually start off with a Straight Shot, DoTs, then mash this macro button until I see Straight Shot proc or I need to reapply DoTs. I also have a buff macro with Internal Release and Raging Strikes.
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