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  1. #11
    Player
    Allcars's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    158
    Character
    Yubaba Yuba
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Jynx View Post
    If I'm not mistaken DX11 support would kill the crashing on alt+tab as well would it not?
    Word on the street is Fullscreen alt tab crashing is supposed to happen, because SquareEnix thinks it adds immersion to the game.

    Little do they know nobody likes it.
    (5)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah - Wutai
    Posts
    518
    Hopefully, I suffer like 20 fps framerate drop when I turn on depth of field and ambient occlusion. I would like to play with those and I would be able to on any other game.
    (0)

  3. #13
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    SE said in a interview that they would add DX10 and DX11 later on in the game life but right now they think DX9 is ok for the game. Don't know what yoshi-p would say about it tho seeing how this interview was when tanaka was the leader of the game.

    I would not mind DX10 at least around ps3 release for PC
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I thought Ambient Occlusion was a DirectX 10 feature?
    (0)

  5. #15
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Alhanelem View Post
    I thought Ambient Occlusion was a DirectX 10 feature?
    hardware accelerated ambient occlusion was brought built-in DX10's API
    hardware accelerated advanced dept of field was brought in DX11's API
    (0)

  6. #16
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Hopefully this will get added with the rest of the optimisations they are working on.
    (0)

  7. #17
    Player
    PandaTaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    274
    Character
    Panda Taru
    World
    Phoenix
    Main Class
    Marauder Lv 50
    Tanaka said in an interview that he had in mind/wished to upgrade the engine to work with dx10~11 at some point while he was still in charge, but now that he is now only god knows if it will happen. And seriously right now there are more important matters to deal with than tweaking the engine to run on dx10~11 with all the glitches it can add to the already omgtoomanyglitches.
    But, yes, once the PS3 release is out and most of the biggest problems are fixed, it would be nice to be able benefit of the new dx wonders.
    (0)

  8. #18
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Xeno View Post
    Hopefully, I suffer like 20 fps framerate drop when I turn on depth of field and ambient occlusion. I would like to play with those and I would be able to on any other game.
    Hate to break it to you...but Ambient Occlusion will NEVER be a realistic option for quite some time, it's a massive resource hog in any game that has it as an option. Turning it on is asking for even the most dedicated rigs to chug away.
    (0)

  9. #19
    Player
    Captaindownsyndrome's Avatar
    Join Date
    Mar 2011
    Posts
    398
    Character
    Fate Raines
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    DX11 is better for multi core processing, it was built around it. as for dx10 i dont think we need to add it nmo it was never that great at least not performance wise compared to dx 9 and dx 11
    (0)

  10. #20
    Player

    Join Date
    Apr 2011
    Posts
    116
    I also think this is a very good idea... Though I still think a less demanding client download for those with lower end graphical options using our service-active accounts would be nice as well, and would make the game more accessible for many many more people... But this is definitely a great place to start!
    (0)

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