Hopefully, I suffer like 20 fps framerate drop when I turn on depth of field and ambient occlusion. I would like to play with those and I would be able to on any other game.
SE said in a interview that they would add DX10 and DX11 later on in the game life but right now they think DX9 is ok for the game. Don't know what yoshi-p would say about it tho seeing how this interview was when tanaka was the leader of the game.
I would not mind DX10 at least around ps3 release for PC![]()
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I thought Ambient Occlusion was a DirectX 10 feature?
Hopefully this will get added with the rest of the optimisations they are working on.
Tanaka said in an interview that he had in mind/wished to upgrade the engine to work with dx10~11 at some point while he was still in charge, but now that he is now only god knows if it will happen. And seriously right now there are more important matters to deal with than tweaking the engine to run on dx10~11 with all the glitches it can add to the already omgtoomanyglitches.
But, yes, once the PS3 release is out and most of the biggest problems are fixed, it would be nice to be able benefit of the new dx wonders.
Hate to break it to you...but Ambient Occlusion will NEVER be a realistic option for quite some time, it's a massive resource hog in any game that has it as an option. Turning it on is asking for even the most dedicated rigs to chug away.
DX11 is better for multi core processing, it was built around it. as for dx10 i dont think we need to add it nmo it was never that great at least not performance wise compared to dx 9 and dx 11
I also think this is a very good idea... Though I still think a less demanding client download for those with lower end graphical options using our service-active accounts would be nice as well, and would make the game more accessible for many many more people... But this is definitely a great place to start!
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