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  1. #11
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Don't you ACTUALLY get tokens from these fights? Mind they're Allagan Tomestones but I hear you bet both Mythology and Philosophy
    (0)

  2. #12
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Skies View Post
    Don't you ACTUALLY get tokens from these fights? Mind they're Allagan Tomestones but I hear you bet both Mythology and Philosophy
    10 philosophy and 4 mythology per kill, at least for Ifrit.
    (0)

  3. #13
    Do your relic quest and stop complainin

    /thread
    (1)

  4. #14
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    ....So would you people prefer a token based fight that can only be done once per week like a certain other game? While it's true I'm not level 50 yet, I would rather have a repeatable fight than a token with lockout period. I can recall worse "end game gear" grinds from various other games. Vanilla WoW was spectacularily frustrating. 40 people in a raid guarenteed multiple people having to compete for a single piece of gear that might drop from one boss, one time a week. I never did complete my warrior's tier 1 or tier 2 gear back then...
    (1)
    Error 3102 Survivor

  5. #15
    Player
    CoreyDracovian's Avatar
    Join Date
    Jul 2012
    Posts
    25
    Character
    Corey Dracovian
    World
    Balmung
    Main Class
    Lancer Lv 50
    If you're using Duty finder then yes this problem will occur rather often. I run primals with a set group of friends, and within 3 days I have 4+ garuda weapons including my entire group getting various useful weapons. I Feel like this system is put in place to really start encouraging people forming set groups to run more complex content like hard mode primals.

    With random Duty Finder I can imagine this being an absolutely painful process because you have to compete every time with new people. I know it doesn't fix the random drop, but I highly recommend trying it with a set group before demanding a fix. Also why would you wanna run anything after Ifrit Hard mode on duty finder. That seems terrifying to me lol.
    (0)

  6. #16
    Player
    Higesan's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Hige Kusanagi
    World
    Ultros
    Main Class
    Archer Lv 50
    Personally I think we need to move away from this guaranteed coffer on win and move to 20 item drop tables with 75% of them crystals, synth items, or trash. 2% drop rates on actual good items and get THF back for some THIV. jk

    Drops could be a whole lot worse.
    (0)

  7. #17
    Player
    Melopahn's Avatar
    Join Date
    Sep 2013
    Posts
    48
    Character
    Melopahn Theharmonic
    World
    Adamantoise
    Main Class
    Archer Lv 50
    I have a theory on this... Hear it out.


    DEAL WITH IT!!!!

    Who cares if you get loot on your first run or your 100th, Especially with these bosses their loot is not good... There is a green for every class that is better, and a blue in the raid and a quest to get a relic that is more amazing then all of them. Hell the GC weapons are like 2-4% less damage then the primal weapons and can easily hold you over til you get you relic or Linkshell weapons.

    If you want a game where you don't have to grind ever and everything is guaranteed to drop for you, then stop playing MMO's and go find a single player game. They have already given you 3 boss fights that have 0 trash, guaranteed weapon drops, and only require 8 people. Yet still you guys bitch and want them to hand it to you like you are somehow deserving of free stuff... Its not your RIGHT to get loot for playing this game... it is a privilege to play the game and a goal to get a weapon. That is it.
    (1)

  8. #18
    Player
    Fuz's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Fuz Rush
    World
    Cerberus
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Burritoboy View Post
    I have killed ifrit 31 times never seen a bow drop
    30+ times, never seen a lance.
    Seen just once a bow.
    (0)

  9. #19
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    This was a bad choice from 1.0 in my opinion. I would rather primals and any enemy with this loot system drop specified tokens in addition to a 1 random item. This way, the person who has done 10 or 15 runs and received no drop to show for it has enough tokens to buy the weapon they want from a vendor, thus rewarding time invested in a more gradual way. This 30-60 or more runs for 1 weapon is pretty bad game design in my opinion.
    (1)

  10. #20
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Saying that there were worse gear grinds in the past in no way justifies this poor reward system. Progress is a valuable goal, and one which has been embraced across the board in this very game - except in these encounters.

    Yes, you can spam this fight, but if you calculate average amount of time required to invest to get a drop, you'll see that it is far less rewarding than any other activity in the game - and you might not even ever get it!
    (1)

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