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  1. #11
    Player
    Xmbei's Avatar
    Join Date
    Mar 2011
    Posts
    1,030
    Character
    Kiros Forsa
    World
    Balmung
    Main Class
    Arcanist Lv 50
    smn/acn/sch/minions don't bother me so much as the amount of people that summon and bring their Chocobo's out into fates, Doing Svara fate I had like 10 people summon their chocobo and Svara disappeared off my screen. Why must we need the chocobo's when we already have a mob of people fighting the boss.
    (1)
    Xeto Milanti Bei

  2. #12
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,359
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    FFXI had a cap on zone in besiege so it's not unheard of. like 600 ish.

    As for mob going invis because so many people.

    SE should make draw order.
    yourself.
    your party, raid party
    Your pets
    Mobs.
    Other party members pets.
    Other PCs
    (1)
    Last edited by Kewitt; 09-11-2013 at 03:23 PM.

  3. #13
    Player
    BrainWoodstock's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Vayne Florain
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Would be a bad idear, so no thank you.
    (0)

  4. #14
    Player
    Tristaris's Avatar
    Join Date
    Aug 2013
    Posts
    88
    Character
    Tristaris Amaranth
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Slambo View Post
    Nah this sounds bad. Might as well just put them in DF if you go this route.
    Then they should put them in DF, because holy hell I think we messed something up on hyperion when behemoth spawned.
    (0)

  5. #15
    Player
    bluerei's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Aren Ashlei
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Have a slightly bigger zone ring outside the odin fate ring that only allows 45-50 lvl characters to enter.
    (0)

  6. #16
    Player
    Awake's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Awake Dusklight
    World
    Odin
    Main Class
    Marauder Lv 50
    @OP if they implement this next post of yours wiill be."OMG SE you give us world bosses but not everyone can participate to kill them!.FIX THIS ASAP!"

    wanna bet?
    (0)

  7. #17
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alhanelem View Post
    e.g. when Behemoth or Odin spawn, practically the whole server runs over to participate, resulting in amazing lag. tons of people disconnect, you can't see anything, everybody dies, and you can't return, you just get stuck in limbo. So please, cap the number of people that can enter the zone. Not everyone may get to participate, but at least the people who are there can actually play.
    (0)

  8. #18
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    I made a similar suggestion ingame a while ago. Instead of denying access, the zones are semi-instanced to multiple copies and players are split among them, so 200 players in the zone could be split into two groups of 100, each group in their own copy of the zone. Party members would always enter the same copy.

    Of course there is a problem where you theoretically could keep transitioning between zones to fight, for example, two behemoths in a single day, so some time based lockouts would be needed.
    (0)
    Last edited by Sove92; 09-11-2013 at 05:42 PM.

  9. #19
    Player
    Sargon's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Genhan Qato
    World
    Moogle
    Main Class
    Samurai Lv 65
    OP you're right on the problem but the solution you're offering is not acceptable.
    I hope they find a way to fix these events I didn't test myself yet, preferably fixing them as they are, and in the worst case making them instanced, but not certainly not by locking the zone when it's full...
    (1)

  10. #20
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kewitt View Post
    FFXI had a cap on zone in besiege so it's not unheard of. like 600 ish.

    As for mob going invis because so many people.

    SE should make draw order.
    yourself.
    your party, raid party
    Your pets
    Mobs.
    Other party members pets.
    Other PCs
    I'd reorder it depending on class. Your order sounds great for a healer, but as a DPS I honestly don't care where my party is as long as they're alive and I can see them on the map.

    Would definitely like to see myself and the mob first.
    (0)
    Last edited by GilbertLapine; 09-12-2013 at 07:00 AM.

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