Jump is a mess IMO. At present it's a badass looking filler skill with zero Utility.

a) It should be a gap closer yet the Return to Origin feature prevents this. Without that "feature" we would have an ability that granted more Boss uptime and in certain situations could be used to get out of AoE by targeting adds outside the Red Circle of Death. Casters can use Sprint anytime they need to move fast but we can't afford the TP cost. Melee already have a disadvantage in these games and little things like making JUMP a maneuverability skill is the least we can ask for.

b) All JUMPS need immunity added to their effect. We have no control of our toons while the Jumping animation is active so please give Dragoons an Immunity Buff for 2.5 seconds after any JUMP skill is activated.