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  1. #31
    Player
    Bardo's Avatar
    Join Date
    Aug 2013
    Posts
    296
    Character
    Bardo Phor
    World
    Sargatanas
    Main Class
    Archer Lv 70
    Quote Originally Posted by pandabearcat View Post
    Of course. DoTs tick every 3 seconds, all of them do.
    ...
    As you can see...even if River procs IMMEDIATELY after you bloodletter, by delaying till the next inbetween you still have 0 chance of missing a river of blood.
    If all dots tick every 3 seconds on the same tick timer, and GCD is 2.5 seconds (or less with skill speed gear) then how is it that I've been able to [heavyshot] [bloodletter] [heavyshot] [bloodletter] .... 5+ times in a row without delaying the GCD?

    Best case scenario if the 3 second "stacked" tick theory is true, your 4th bloodletter in a row would delay the next GCD by a fraction of a second, and your 5th would come up after the GCD. Right?

    That's just not what I'm seeing in-game.
    (1)
    Last edited by Bardo; 09-17-2013 at 03:18 AM.

  2. #32
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I've had strings of 3 or so, but never 4 or more. In every case, the proc happened very quickly after I bloodlettered, and I don't think I missed any procs.

    Can you put the dots on the dummy and tell me how often they tick?

    v Disregard this post, read analysis below v
    (0)
    Last edited by pandabearcat; 09-18-2013 at 12:45 AM.

  3. #33
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Hello, Here is how it plays out!

    [0.0 sec] - Heavyshot
    [1.25 sec] - Bloodletter 1
    [1.26 sec] - River of Blood 1
    [2.5 sec] - Heavyshot
    [3.75 sec] - Bloodletter 2
    [4.26 sec] - River of Blood 2
    [5.0 sec] - Heavyshot
    [6.25 sec] - Bloodletter 3
    [7.26 sec] - River of Blood 3
    [7.5 sec] - Heavyshot
    [8.75 sec] - Bloodletter 4
    [10.0 sec] - Heavyshot
    [10.26 sec] - River of Blood 4
    [11.25 sec] - Bloodletter 5
    [12.5 sec] - Heavyshot
    [13.26 sec] - River of Blood 5
    [13.75 sec] - Bloodletter 6
    [15.0 sec] - Heavyshot
    [16.25 sec] - FIRST POSSIBLE MISSED BLOODLETTER
    [16.76 sec] - River of Blood 6
    [17.5 sec] - Heavyshot
    [18.75 sec] - Bloodletter 7
    [19.76 sec] - NEXT RIVER OF BLOOD - Impossible to miss doubleproc

    As you can see, the MAX # of bloodletters in a row is 6! Which occurs less than 0.01% of the time!

    AND, as you can see, you CANNOT miss ANY bloodletters by not delaying heavyshot. Thus, NEVER delay heavyshot, or ANY other ability, for bloodletter.

    v @Wyndam below v

    I hit my post limit, but yes there is. Go to Character Settings -> Logs and Chat -> General Tab (or whatever tab you wish), then turn off "System Error Messages".
    (1)
    Last edited by pandabearcat; 09-18-2013 at 04:03 AM.

  4. #34
    Player
    Wyndam's Avatar
    Join Date
    Sep 2013
    Posts
    119
    Character
    Aubret Reinard
    World
    Faerie
    Main Class
    Miner Lv 100
    Is there a way to turn off the error spam from macros like this?

    I'm mostly tanking (PLD) and leveling archer as something to do when I need a break from it. So for me the spam macro is a great thing. However, I get a bunch of error messages when my current target dies and I need to switch to a new target. I could stop hitting the button so much except that defeats the purpose of a spam macro, so I'd rather know if there's a way I can just stop the errors from entering into my chat box. Does anyone know how to do this?
    (0)

  5. #35
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    [QUOTE=pandabearcat;1273174]Also there seems to be a lot of misinformation in this thread.

    You stack cooldowns because it is the most efficient use of cooldowns. Refreshing dots is just a bonus.

    Think about it, our cooldowns:

    15% damage increase
    20% damage increase
    20% dex increase
    15% crit increase
    Triple Autoattack.

    If you used them separately...thats all you'll get.

    If you use them together...you get

    ~40% damage increase + 15% dex (can't remember conversion rate here) + 15% crit

    And your autoattacks are hitting, 3 times, for almost double damage each time.

    THAT is why you stack cooldowns, and the cooldown timers are stacked so you almost always can get 10 seconds (of barrage) doing the most damage possible.
    [QUOTE]

    Wouldn't a macro by deafult accomplish "weaving"? Each press will only trigger one ability, and ass off gcd abilities are after heavy shot, it will always apply buffs only in so long as it cannot use heavy shot (a gcd). Macro spam should therefore maintain the same gcd spacing of your buffs accross a fight. The only "loss" would be if a buff became available again while you were using a different gcd (dot, straight shot, etc) instead of hitting your macro. This could be avoided by looping buffs into all your gcd skills in the same order.

    Also, as teh buffs (other than barrage) are all % base, it actually doesn't matter if they are stacked. +40 for 10 seconds is the same as +20 for twenty seconds. The only advantage to stacking is to up barrage damage, though I would think this reward is some what minor considering the lengthy cool down of barrage and how it will be staggered between other cds (Over a fight you'll gain more net damage by keeping them on cool down than holding them any amount of time to pair with barrage).
    (0)

  6. #36
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by PiedPiper View Post
    Wouldn't a macro by deafult accomplish "weaving"? Each press will only trigger one ability, and ass off gcd abilities are after heavy shot, it will always apply buffs only in so long as it cannot use heavy shot (a gcd). Macro spam should therefore maintain the same gcd spacing of your buffs accross a fight. The only "loss" would be if a buff became available again while you were using a different gcd (dot, straight shot, etc) instead of hitting your macro. This could be avoided by looping buffs into all your gcd skills in the same order.
    No, for two reasons:
    1) You can activate more than 1 buff/off-GCD skill between GCD skills by mashing it, which will cause the animation to delay your next GCD ability.
    2) Macro actions are not executed simultaneously by the server. If you press the macro a few ms before your GCD is actually up, the Heavy Shot will fail, but one of the off-GCDs later on in the macro will end up firing and, again, animation lock you.
    (0)

  7. #37
    Player
    OmegaXtc's Avatar
    Join Date
    Sep 2013
    Posts
    80
    Character
    Omega Xtc
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Wyndam View Post
    Is there a way to turn off the error spam from macros like this?

    I'm mostly tanking (PLD) and leveling archer as something to do when I need a break from it. So for me the spam macro is a great thing. However, I get a bunch of error messages when my current target dies and I need to switch to a new target. I could stop hitting the button so much except that defeats the purpose of a spam macro, so I'd rather know if there's a way I can just stop the errors from entering into my chat box. Does anyone know how to do this?
    Yes, in the chat filter settings, under the last tab, turn off error messages.
    (0)

  8. #38
    Player
    Ghaaniz's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Ghaaniz Craze
    World
    Shiva
    Main Class
    Marauder Lv 46
    I have been looking for something like this. But after reading most posts i got confused. So ;

    Do i just use the macro in the original post, or should i split it up (like some of you talks about).

    Sorry i am confused, can anyone sum this up please :S
    (0)

  9. #39
    Player
    OmegaXtc's Avatar
    Join Date
    Sep 2013
    Posts
    80
    Character
    Omega Xtc
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ghaaniz View Post
    I have been looking for something like this. But after reading most posts i got confused. So ;

    Do i just use the macro in the original post, or should i split it up (like some of you talks about).

    Sorry i am confused, can anyone sum this up please :S
    Hey, I suppose to sum up the thread..

    The macro on the first page is good for one button mashing, and will get the job done.. HOWEVER.. it is not ideal and you will miss some global cooldowns. Its about 75% efficient.
    (0)

  10. #40
    Player
    Ghaaniz's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Ghaaniz Craze
    World
    Shiva
    Main Class
    Marauder Lv 46
    Quote Originally Posted by OmegaXtc View Post
    Hey, I suppose to sum up the thread..

    The macro on the first page is good for one button mashing, and will get the job done.. HOWEVER.. it is not ideal and you will miss some global cooldowns. Its about 75% efficient.
    Okay.. What part of it makes it to miss the GCD ?

    Would it be better to make 2 macros, the dps rotation and the selfbuffs?

    Why? i have no idea.. lol
    (0)

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