The only problem I have with whm is that if a cast regen before the fight and the tank get the boss, the boss will be glue to me no matter what the tank does. Happen to me twice in garuda and never again I cast regen before the fight start.
The only problem I have with whm is that if a cast regen before the fight and the tank get the boss, the boss will be glue to me no matter what the tank does. Happen to me twice in garuda and never again I cast regen before the fight start.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.
I stand by my opinion that regen should generate next to no enmity. I'm also sick of regen not wearing before the next pull (when the pulls are close together), the tank doesn't click it off then complains at me. I refuse to shelf my most efficient heal because YOU'RE too lazy to click one icon, thanks.
Regen is almost never needed.. And when it's needed you can throw it (as long as it's not before the pull), since the only time you really need it is either during a boss fight or when the tank is tanking a large group of mobs. As your group kill off the mobs, the need for regen will also go down and you can go over to casting cure1 or cure 2 without having regen up. That way, he'll never have regen up when he's/she's going for the next pull.I stand by my opinion that regen should generate next to no enmity. I'm also sick of regen not wearing before the next pull (when the pulls are close together), the tank doesn't click it off then complains at me. I refuse to shelf my most efficient heal because YOU'RE too lazy to click one icon, thanks.
I barely ever use regen for trash mobs.
Or.. You can regen/SS, a good tank won't let it hit you to begin with, then you spend the entire time nuking with cleric's stance and speed up the run.Regen is almost never needed.. And when it's needed you can throw it (as long as it's not before the pull), since the only time you really need it is either during a boss fight or when the tank is tanking a large group of mobs. As your group kill off the mobs, the need for regen will also go down and you can go over to casting cure1 or cure 2 without having regen up. That way, he'll never have regen up when he's/she's going for the next pull.
I barely ever use regen for trash mobs.
Bad whm. 10charsRegen is almost never needed.. And when it's needed you can throw it (as long as it's not before the pull), since the only time you really need it is either during a boss fight or when the tank is tanking a large group of mobs. As your group kill off the mobs, the need for regen will also go down and you can go over to casting cure1 or cure 2 without having regen up. That way, he'll never have regen up when he's/she's going for the next pull.
I barely ever use regen for trash mobs.
Primary Class: Green number maker
Best WHM, NA
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Why waste SS when you can just wait a second to cast regen AFTER the tank has established aggro.
Well this bad WHM were running AK in 11 minutes pre-patch and is doing Coil.
Have fun getting all the mobs on you pre-pull though if you think it's better to cast regen before pulling.
Last edited by Sziadan; 09-18-2013 at 05:21 AM.
Sounds like they could have been sub 10 minute runs if their WHM knew to regen and nuke, then.Why waste SS when you can just wait a second to cast regen AFTER the tank has established aggro.
Well this bad WHM were running AK in 11 minutes pre-patch and is doing Coil.
Have fun getting all the mobs on you pre-pull though if you think it's better to cast regen before pulling.
I never said I don't nuke, not sure where you got that from. What I said is that regen isn't needed in every damn situation and if you think that then go and find yourself a better tank. They shouldn't die straight away if you don't use regen.
You should never start a regen before the fight - stoneskin yes, regen no. If you tank pulls fast, make sure he knows if he doesn't take it off before fight starts, you are not healing at all until he has threat on all targets... usually they get the point after 1 or 2 pulls, if not... you need a better tank.
I usually start casting stoneskin just as the last mob in a group has just a sliver of health left. Usually he is dead right as stoneskin goes off... so its all ready for the next pull.
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