Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 31
  1. #21
    Player
    Tirocupidus's Avatar
    Join Date
    Sep 2013
    Posts
    56
    Character
    Gerulf Cloudwrath
    World
    Lamia
    Main Class
    Gladiator Lv 50
    As a tank, I think <attack1> is the most useful for me. I expect DPS to assist me, and rather than changing their assist macro for each new tank, I think they should have one that says "/ta <attack1>".

    Edit: I suppose they could also set the tank as their focus target and use "/as <f>", but I like the <attack1> option.
    (0)
    Last edited by Tirocupidus; 09-11-2013 at 04:16 AM.

  2. #22
    Player
    Supersomething's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Zivah Relana
    World
    Zalera
    Main Class
    Gladiator Lv 100
    I think of it this way... If you are grouped with random people out of the DF then these people cannot read minds. Life becomes infinitely easier if when you just throw up a 1, 2, 3 kill order and at least mention to the other members that if they have CC then use it on the secondary mobs.

    If you are on skype, vent, mumble, ts, or whatever then no marking will probably be as necessary. However as a tank myself I have all of my marks hot keyed and I can just throw them up while moving towards the mobs and have the entire pack marked and ready to go. Makes every single dungeon exceptionally easier. In addition to mapping out your plan of attack it also allows you to figure out if you have douche canoe dps and then you can let them tank after that point.
    (0)
    Remember, you're unique... just like everyone else.

  3. #23
    Player
    avaughnimous's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Ryah Moonstride
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Marking targets is quite useful and necessary. As a tank, I've found it really helps to do this so my dps doesn't focus on any targets out of order and wrest aggro from me. It removes most of the element of uncertainty.
    (0)

  4. #24
    Player
    Rockhard12's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Valana Stormrage
    World
    Tiamat
    Main Class
    Gladiator Lv 35
    Why wouldnt you? if you're rolling with PUGs it just reduces the chances of things going wrong. I like most people would like to think all DPS know how to assist, but this is simply not the case.
    (0)

  5. #25
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    It is *very* appreciated in pugs and it helps as you rotate through the mobs on you.

    I will premark a sleep then only mark the one I wish the DPS to focus on. It ensures I can switch to the others and keep my agro on them higher than the healer without needing to fight DPS on all mobs as well.

    Just needs 2 marks brought to your hotbar.
    (0)

  6. #26
    Player
    TheWitcher's Avatar
    Join Date
    Aug 2013
    Posts
    61
    Character
    Meta Vahn
    World
    Cactuar
    Main Class
    Gladiator Lv 59
    id rather not teach dps to be lazy and rely on it, if dps are so bad that they require big numbers above their heads i really dont want to be tanking for them anyways
    (1)

  7. #27
    Player
    Viik's Avatar
    Join Date
    Sep 2013
    Posts
    16
    Character
    Elina Viik
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    I mark the targets mostly for the sake of my own sanity, I hate it when people DPS different mobs or focus on the least threatening targets rather than going after the mob that keeps AoE'ing the party. The way I do it is just keep the Marking box open (right-click target's healthbar in your UI and choose Mark from the dropdown list to open it) while I'm in a dungeon and just put "1" on the first target, do the pull and add "2" target before the first one is dead, so DPS has time to react and plan ahead. Since I'm only putting up one target and doing it "on the run", it doesn't slow down the pace and probably even makes it faster compared to not marking at all.

    Expecting DPS to follow my target doesn't work well for two reasons;
    1. It's slower and less convenient than just picking a mob (yes, you can use macros but most people don't)
    2. As a tank, I keep switching around to build threat and stun secondary targets when there's enough buffer on the one we're killing right now.
    (0)

  8. #28
    Player
    chishi's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Chi Shi
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    /macroicon "Shield Lob"
    /ac "Shield Lob" <t>
    /mk attack1 <t>

    That's about as much as I'll do for marking in a dungeon. Use it during the gcd to mark the next target. Not difficult for the DPS to understand. Makes things easier for everyone.
    (0)

  9. #29
    Player
    gigi_frana's Avatar
    Join Date
    Sep 2013
    Posts
    249
    Character
    Bauchelain Md
    World
    Odin
    Main Class
    Arcanist Lv 50
    as a healer often using the dungeon finder, I mark the targets some times when I see that the tank and dps are clueless.
    (0)

  10. #30
    Player
    HoroBoro's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Marisa Kirisame
    World
    Cactuar
    Main Class
    Thaumaturge Lv 55
    As a damage role often using the dungeon finder, I would like tanks to mark if they intend to switch between targets non stop.

    Nothing like attacking the pulled mob, and get aggro 5 secs later. Then click on the tank and hotkey for attack target's target. Then surprise - 10 secs later, getting aggro again because tank decided to switch to a 3rd target.

    At least if they mark it, I'll get some warning before switching.

    Oh and please check if target is "fully rested" if I try to sleep it. That means... I can't sleep it.
    (0)
    Last edited by HoroBoro; 09-11-2013 at 02:24 PM.

Page 3 of 4 FirstFirst 1 2 3 4 LastLast