Stop trying to turn this game into WoW you dolts. Pack your things and walk away if you don't like the game as it is,the majority does.
Stop trying to turn this game into WoW you dolts. Pack your things and walk away if you don't like the game as it is,the majority does.
I'm torn on this one.
I have definitely seen the need for one though. I've had a couple of runs where someone was doing something very wrong, and everyone else explained how to do it, or what was being done wrong. Then this last for the entire dungeon, us explaining, them not listening (or even talking)
there are ways to implement it too, like an earlier post said "what about loooooot". You code it so kicks can't be done during loot rolls.
That being said, maybe a vote to kick isn't the right thing, and maybe there's another solution?
The solution has always been a simple one. When someone is viewing a cutscene in the group the Timer should stop until everyone is finished with the cutscene and begin again once all group members are finished with the cutscene. Also, players cannot harm enemies during the cutscene progressing nor be harmed themselves and they can't obtain aggro since the Timer is not running yet until all players are done with the cutscene.



I don't even see why we need the Duty Finder... it's seems the longer it's around the more and more issues are coming about from it. People being rude, people wanting to kick people, people getting mad because half the group wants to watch cut scenes while the other half wants a speed run. People not doing their job because they aren't 'getting what they want'. People just leaving parties and abandoning people just because they can.
People are basically acting like children, and we never had all these issues in FFXI and in 1.0 when Duty Finder did not exist. If we did, it was on server and we could deal with that individual as a world community.
I'm just a bun boy, doing bun boy things.
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