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Thread: Gil Issues @ 50

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  1. #1
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    I thought this game is 16+, or the current teen generation is so bad at economy? No wonder the current world economy.

    Personal Wealth =/= Economy.
    (4)

  2. #2
    Player
    VanillaH's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Vanilla'h Galaxyangel
    World
    Moogle
    Main Class
    Arcanist Lv 50
    i don't craft/gather, i don't like to do it in ANY MMO i play. Difference between this and other MMOs - is that in other MMOs devs have thought about people like me and implemented ways to make money without crafting. Not all people like to craft just as not all people like to play support classes.
    (0)

  3. #3
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    I think we are all doing it wrong, somewhere. No way to prove of economy deflation or lack thereof. One thing to note, the prices for most things were dropped from 1.0 to 2.0. If you have bought anything from the market you may have overpaid and is why you are feeling like there isn't enough money out there. No one should be paying 10k for a body piece worth 2k.
    (0)

  4. #4
    Player
    Varok899's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Varok Kreldan
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    I'm getting so tired of seeing so many people who fail at basic economics, it makes me sad. OP's sig is very ironic.
    (0)

  5. #5
    Player
    tyniwins's Avatar
    Join Date
    Jul 2013
    Posts
    38
    Character
    Tyni Wins
    World
    Cactuar
    Main Class
    Lancer Lv 50
    The problem with the 50 economy is that I shouldn't have to choose. If I choose to run dungeons in a group and we don't wipe I shouldn't have to pay more in repair then what I earned in the dungeon. Yoshi has stressed that you should be able to play the game in anyway and not be forced into doing something that you find boring. Significant repair costs should only come from dying and not from doing the day to day to stuff.
    (0)

  6. #6
    Player
    WhiteGarden's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    White Garden
    World
    Sargatanas
    Main Class
    Conjurer Lv 56
    Quote Originally Posted by tyniwins View Post
    The problem with the 50 economy is that I shouldn't have to choose. If I choose to run dungeons in a group and we don't wipe I shouldn't have to pay more in repair then what I earned in the dungeon. Yoshi has stressed that you should be able to play the game in anyway and not be forced into doing something that you find boring. Significant repair costs should only come from dying and not from doing the day to day to stuff.
    I think you've well summarized the real issue.

    Its fine if you don't like repair costs! Complain all day. Just don't say that your repair sink is greater than the gil fountain of all the combined players in the game. Its not true.

    The 1000's of people doing leves/FATES daily far outweigh the small amount doing endgame. Yet those who run dungeons want the gil handed to them directly. If its not then they blame the economy.

    Quote Originally Posted by Decoyninja View Post
    I'll try to help with that. The complaints about gil revolve around gil being generated primarily via leveling quests which are finite. This introduces a problem since gilsinks continue exponentially into lvl50+ gameplay and questing stops. Playing the market as you suggest doesn't generate gil, it merely redistributes it while acting as a gil sink for the overall community through its taxation.

    Everyone leveling and doing quests means the economy is flooded with gil. That will change when we all stop questing.
    You're right that there COULD be a problem everyone runs endgame and questing stops. But right now that is not the case and there is no proof or indication that it will happen anytime soon. Gil can infinitely be created by leves/FATES and there will continue to be new players for some time to come. Not only new players but people leveling new classes and doing leves/FATES/quests for each one.

    What you describe is a far future problem.
    (3)
    Last edited by WhiteGarden; 09-11-2013 at 02:13 AM.

  7. #7
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    http://forum.square-enix.com/ffxiv/f...#threads/86954

    Don't see that anyone posted this, but with tomorrow's update the cost of repairs and dark matter are supposed to come down (and substantially at least in the case of DM5).
    (0)

  8. #8
    Player
    Iskander's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Iskander Ionius
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    ^ Guess that means they decided there was a gil problem. IMAGINE THAT.
    (0)

  9. #9
    Player
    Ispen's Avatar
    Join Date
    Aug 2013
    Posts
    173
    Character
    Ispen Frostwyght
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Iskander View Post
    ^ Guess that means they decided there was a gil problem. IMAGINE THAT.
    That or they just caved to the people whining.
    (5)

  10. #10
    Player
    Iskander's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Iskander Ionius
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    You are not 50 sir. Apparently you havent read that gil problems start at endgame high 50s.
    (0)

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