Quote Originally Posted by Trife View Post
It shouldn't be a crime to take one day out of dungeon farming to concentrate on making gil instead, whether it be crafting or any other method. This was always standard in MMO's.
I'm not against questing or whatever to earn gil. I'm not even disagreeing that crafting is a good source of PERSONAL income.

I'm disagreeing with the whole "well level a crafter!" argument. Hell I don't even "dungeon" grind all day. One or two dungeons cost between 1.5, and 2.5k gil for me. I don't even let things break completely.

4 leves net me around 1.5k or so after repairing.

I'd have to limit myself to one dungeon per day if I wanted to come out ahead at all, and then it is minor. Crafting should not be the "go to" because like myself, and many others have stated, if everyone has crafting leveled, there is no use for myself, or anyone else to purchase anything you have created and posted.

Talk about shooting yourself in the foot.