Quote Originally Posted by SatrinaKali View Post
They resolved the server issue within a week and a half..why is that a bad thing?.
You are indeed right that I'd have no idea, and to be quite honest, it doesn't really bother me as I've definitely been through worse server launches, and there are far greater things to stress out about than whether or not you can get into a video game (my opinion at least). However, I am not everyone and everyone is not me. Despite being rewarded/compensated for the putting up with the issues, it isn't going to stop some players from getting worked up about, and forming a negative view towards Square (consider it a strike). Now after having to deal with that, they are now being told they HAVE to invest their time playing the game in a way they may choose not to (another strike perhaps?). They'll resist and rebel against it as much as they can, which they quite frankly have the right to, as it was never stated anywhere (to my knowledge) that you'd need to partake in crafting/gathering in order to maintain your gil balance for actually doing what you want in the game. Eventually said players will have their gil supply dwindle so low that they'll either cave or they'll just get frustrated and move on.

Again, despite how great Square have been about the server issues, and how well they listen to the community, they haven't built any loyalty from new players, much less the 'less rational' that are kicking and screaming at the moment. Whether or not an individual sticks to the game is not important, but when a large chunk chooses not to it is another story, and given the climate/attitudes of MMO players of late, I don't think it is unsafe to predict that there will be a backlash.

Arguably, this may be better for the community, but I digress. Square is a business and ultimately it is about the bottom line, right?