It's on the front page of General Discussion right now, so it should be obvious, but... just in case people wonder where the info is from: http://forum.square-enix.com/ffxiv/t...maintenance%21
It's on the front page of General Discussion right now, so it should be obvious, but... just in case people wonder where the info is from: http://forum.square-enix.com/ffxiv/t...maintenance%21

Thanks for this. I've been leveling my crafts and the money is coming easy. All those bitching about the auction house taking a cut please stop. Every MMO I've played has a house cut. Guess people don't notice because the game publishers have made those games so easy just to try to get all the casuals on the subscription.

Well sorry to inform you. But cassual players are the majority of their income.Thanks for this. I've been leveling my crafts and the money is coming easy. All those bitching about the auction house taking a cut please stop. Every MMO I've played has a house cut. Guess people don't notice because the game publishers have made those games so easy just to try to get all the casuals on the subscription.
Can you folks just stop with the analogies? They're pretty... well... they're making me sad to read them.
True. Are casual players likely to have power leveled to 50 in the first week of the game's release, though? Are they likely to be grinding dungeons non-stop for gear?
While the players who are doing that shouldn't be actively punished for playing that way, I'm fairly sure they're not your average casual gamer.

Wait, you think lving in this game is hard???? i can sit on 1 map and lv all the way to 50 with fate "but realistically would be faster to move to map with higher lv fate as u progress". But who are you to tell people what class they have to lv inorder to continue playing?Can you folks just stop with the analogies? They're pretty... well... they're making me sad to read them.
True. Are casual players likely to have power leveled to 50 in the first week of the game's release, though? Are they likely to be grinding dungeons non-stop for gear?
While the players who are doing that shouldn't be actively punished for playing that way, I'm fairly sure they're not your average casual gamer.
I never said people had to level anything else, though. I'm merely saying that not all players will spend time leveling to 50 in the first week. It may not be hard, but it does still take time, and not everyone will spend more than an hour or two in the game each day.Wait, you think lving in this game is hard???? i can sit on 1 map and lv all the way to 50 with fate "but realistically would be faster to move to map with higher lv fate as u progress". But who are you to tell people what class they have to lv inorder to continue playing?
There are many players who are not at level 50 yet. If they aren't casual gamers, what are they?
Edit:
In response to below (I'm out of posts).
You have a fair point.
I've seen enough people in the level 1-25 areas without chocobos or mounts around my server (well, either they don't have mounts or they just really enjoy sprinting long distances) to convince me that the lower level community still exists. Admittedly, the higher level areas like Coerthas are always full of people yelling and running around, but I have doubts as to whether there are more than a few hundred players who are actually high level and running around in that zone--especially since I always see the same people shouting there.
Anyway, I'm not against SE making life a bit easier for the high level players, I'm just pointing out that the entire community isn't actually at that point in the game.
Last edited by Tari-F; 09-10-2013 at 11:25 PM. Reason: out of posts, making a response

Those of us pointing out that the AH takes out a cut is not because we are complaining about it, but because people are not recognizing that is pulling gil out of the whole economy while saying they are making gil by playing the market. Yes, one can increase their own gil supplies by the AH, but the economy as a whole looses gil every time an AH transaction happens.Thanks for this. I've been leveling my crafts and the money is coming easy. All those bitching about the auction house taking a cut please stop. Every MMO I've played has a house cut. Guess people don't notice because the game publishers have made those games so easy just to try to get all the casuals on the subscription.
Yoshida, Yoshida, Yoshida. This is a stupid arguement from all sides because he's already addressed how he feels about this stuff if you would just read his past blogs.
1- When asked how they would fight gil sellers, he said the primary focus would be on players never feeling like they had a reason to buy gil.
2- When asked about the general game design, he said this was going to be a theme park MMO. This means that everyone will be able to play as they like, as much as they like.
Clearly, these gil issues are just launch pains. Everyone getting into fist fights about HAVING to craft, or NOT HAVING TO completely jumping the shark. Just give it a few weeks. All concerns have been heard.
Everyone forgets fates and levequest. They are repeatable and so are the earnings. The amount of money from quest is not limited since MANY quest are repeatable. The allowance on quest per day is no doubt in place to stop spamming and farming. Now quit looking for easy money and just enjoy the damn game ppl
If you think the gil seller problem is bad imagine if they could bot cleverest without restriction. I see no problem with the current manner of earning gil aside from player laziness

I'm a handsome Elezen! Who cannot get into the game. I therefore wish to impart some poop on your thread.
*poops in your thread*
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