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  1. #1
    Player
    complexxL9's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Soul Pierce
    World
    Cerberus
    Main Class
    Miner Lv 50

    Some attention to most annoying combat(or UI?) design flaws please.

    So many of you probably experienced important instant cooldowns not going off in one click or some abilities not activating for short periods of time after using instant off gcd skill.
    Those hidden cooldows might be very short from 0.5 sec to 1sec but when it comes to challenging content, not being able to pop up defensive cooldown in time might mean a wipe. I am sure at least some tanks will agree.

    So either fix the abilities to go off when button is pushed, or fix the UI to represent what is actually available for use and when.

    For those who don't understand what I am talking about please watch this video which might give you an idea: http://youtu.be/IgjjWCqOWmw
    Please like this bug report and let's get it fixed: http://forum.square-enix.com/ffxiv/t...02#post1230402


    p.s. I've just missed Behemoth FATE while making videos for this bug report :/

    Quote Originally Posted by Nayto View Post
    If you read Tirioncrey's guide to tanking, you already know to make it a habit to buff yourself in-between weaponskills rather than all at once. Then again I'm already used to factoring in start-up times, for instant abilities frame-counting, so I guess there's some bias in that statement.
    Heck that's probably the sole reason I don't use macros ever because doing it yourself gives you half-a-second advantage.
    Working around it is not the solution. And animation cooldown working as intended does not explain why the UI has to be inconsistent whit what is actually happening.
    (11)
    Last edited by complexxL9; 09-10-2013 at 09:41 PM.