Quote Originally Posted by Sweeet View Post
I've done many tests making the change in the registry whilst monitoring my latency through the performance monitor, and I've come to discover that this "fix" is actually detriment to the game. My latency is always a good 20ms higher on average when using the "fix", and that's not to mention all the other detrimental affects it is having on your system.
This just turns the nagle algorithm off, which results in packets being sent less than 200ms apart, ultimately it's -not supposed to- fix anything if the developer already turned nagle off. The TCP offload engine may result in neutering said fix anyway or making it worse, in your case. This fix gets thrown about more often in Action based games (eg Mabinogi, Wizardy Online, various FPS games) because these games have really bad network code to begin with. Ultimately it's perceived as cheating in these games because you end up with sub 200ms firing rates, which means the difference of Han shot first.