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  1. #1
    Player
    Tanoshii's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    63
    Character
    Tanoshii Britannia
    World
    Behemoth
    Main Class
    Gladiator Lv 55
    Tanking in this game is so mind-numbingly stupid. It can completely be out of your hands if your healer wants to Regen everybody or spam that overheal. At least in WoW you had something else to do besides a basic threat combo. Even if threat didn't matter, at least there was other buttons to push. Once you have aggro on a boss in this game, you never lose it anyway unless you die.
    (1)

  2. #2
    Player
    Tigerwong's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Tiger Wong
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tanoshii View Post
    Tanking in this game is so mind-numbingly stupid. It can completely be out of your hands if your healer wants to Regen everybody or spam that overheal. At least in WoW you had something else to do besides a basic threat combo. Even if threat didn't matter, at least there was other buttons to push. Once you have aggro on a boss in this game, you never lose it anyway unless you die.
    Because the rotations are so simple that there is no way make changes to things suddenly right now in this game. It's always 1,2,3. OR at most 1,2, change target 3.

    If nots like WoW where you go:
    > 1,2,3
    > 4 if condition A met
    > 5 if condition B met
    > 6 if condition C met
    > Repeat 1,2,3 after 4.
    > 7 after 5.
    > 6,6,6,6,6,6... (endlessly) after 6, unless 8 appears, then press 8 and start to repeat 1,2,3 again.

    I mean this is just an opening rotation for max dps in short time i.e. 30seconds. Usually things like mana regen or threat reset skill will be used after the initial burst, and the long term rotation will be different again to conserve mana. There will also be an ending rotation, usually to try to use the max damage (but high mana costs) skills and the goal is to kill the boss exactly when you are out of mana. Since there, are, ways to burn your mana to output higher dps, any mana left and the end of the fight will be considered lost dps.

    I'm actually kinda disappointed at the battle classes' rotation right now. I was trilled to see a longer GCD that every single MMO out ther and kinda expected more complex rotation to compensate for the long GCD, but nah. I mean even my Goldsmith rotation have more random variables for me to be aware of in the rotation. Right now FFXIVARR is all about the fight's mechanic, it's still a far way from how the fight's mechanic can mix with random stuff happening within your own rotation to create situations which will not happen when testing on a wooden dummy. Dummy boss. Like Patchwerk in NAXX. Yeah FFXIVARR kinda like that now.

    With all that said, I find out most people enjoyed WoW most at level 60, where everything was so simple. My best friend, can just use 3 hours to WALK AROUND THE SHORE of Kalimdor and be happy with WoW. Maybe the reason was simply because the game was new. Rants were similar for blaming even more older MMOs like Lineage 2 for making players that can't walk out of colored circles. Heck the Knight class in Lineage 1, can be played all day with only autoattack and press the red potion button to heal yourself. But what most of the people forgot was, that generation of MMOs taught people to kill bosses, or raid bosses, or world bosses, IN GROUPS (but not necceasrily a perfect trinity), because an even older generation of MMOs like Lineage 1 (OMFG this one is epic), you can kill anything in the while game solo, as long as you have enough level and gear. Yes in that generation of MMOs there was no upper limit to level and gear. (You can put scrolls into gear to have a chance to either increase it's level (or ilvl as we understand now), OR a chance to destroy the item, with the chance of failure increasing every level the item goes up). This item upgrading method can go on infinitely).

    IMO, FFXIVARR right now, is similar to Vanilla WoW. At least we can still hope it doesn't turn into another LFR noob fest.
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    Quote Originally Posted by Kerrath View Post
    Coincidentally, if a DPS didn't install Omen after the launch of WotLK, I didn't give a shit as a tank, because never once did I lose aggro, even during the time when I was using a wonky non-responsive mouse that would periodically die and the keys started to fall out of my keyboard at a regular rate.
    Not even to a mage pressing all trinkets/CDs and starting the fight with Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast ?
    (0)
    Last edited by Tigerwong; 09-28-2013 at 01:04 PM.

  3. #3
    Player
    Kerrath's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Kerrath Ellouelle
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Tigerwong View Post
    Not even to a mage pressing all trinkets/CDs and starting the fight with Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast>>Arcane Blast ?
    I'll be fair, I played a paladin and a death knight--so no.
    (0)

  4. #4
    Player
    Tigerwong's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Tiger Wong
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kerrath View Post
    I'll be fair, I played a paladin and a death knight--so no.
    Arcane blast is a single target nuke. Paly and DK are AOEs tanks, do you have any clue what you are talking about. If you used bear or prot warrior (tanks stronger in single target threat) as example it would seem less like lying.

    Or just make it simple. If an arcane mage plays wow for 3 years and raids endgame hardmode everyday, having 40 raid attempts every day, it would be 3x365x40= 43800 attempts within 3 years. If he starts the fight by infinite arcane blast until he blows up all his mana, which is around 25-30 secounds WITHOUT invisibility, the number of times he will go overthreat is 43800. Not 43799. Just. 43800. If you have an Omen threat meter, your threat will be at least triple for the best tank you can find. If you don't go invisible by the time your mirrors images disappear, you OT. We also use built-in stopwatch macros to set it at 30 seconds countdown, so we can go invisible at exactly the 30 second mark.

    If you insist your point, I'd like to have some theories, terms, skills names please.
    (0)
    Last edited by Tigerwong; 09-29-2013 at 06:35 PM.

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