Quote Originally Posted by Tilio View Post
The problem is a lot of people have being "spoiled" by recent mmo's

tanks getting automatic agro and holding it always is ridicules idea if there was no time limit you wouldn't even need dps class's

DPS class's need to understand that agro management effects everyone if your tanks struggling to hold agro and your going hell for leather and drawing agro step off the gas a little give your tank time to build agro back up

A game that makes tanks always have agro, well whats the point of dps even having armor
First. I love this statement, and whole heartedly agree. idc what mmo a person has played, or how veteran one considers themselves. tank, dps or healer are roles we get to choose. However this game forces you to actually play that specific role in a group/dungeon dynamic.

the best part of that is this game has boundary's for those roles.

As in no automatic tank aggro, dps do just that - varying values of damage per second all higher than the tank, and a healer that needs to sustain a battle for a duration of time. you step outside the boundaries of YOUR chosen role, the game punishes you. its a mistake make by that player(s).

and imo the boundaries are pretty clear, and the game punches you in the face several times to remind you where you crossed the line.