Results 1 to 10 of 153

Hybrid View

  1. #1
    Player
    Gray_Spy's Avatar
    Join Date
    Aug 2013
    Posts
    83
    Character
    Virtual Spy
    World
    Goblin
    Main Class
    Warrior Lv 70
    Quote Originally Posted by cabsNeezy View Post
    I just want to vent to you fellow tanks off an assumption of mine.

    I've recently tanked dungeons with people who obviously aren't strangers to MMO's because of they way they understand dungeoning mechanics.

    However tanking in this game is hard because of how (My assumption) Warcraft evolved tanking to be so faceroll.

    DPS classes I play with automatically start going buckwild on mobs I just pulled (Namely Bards and BLM) before I can even get a Savage Blade or Flash on them.

    These people are so used to faceroll tanking and instant aggro from WoW that it makes tanking frustrating and them rage at me for not having aggro.

    Vent end. Have you guys had similar experiences?

    Yes, and I let everyone know after one sloppy pull that if they do it again they can tank it, and then the healer can die for their lack of better judgement. The one mechanic that I'm not too fond of in this game is the healer formulas that clearly show White Mage being able to almost out threat a tank in heavy heal situations. I do not want the game to be easier to threat gen, but just wish they tightly tuned it to where a tank can always save the day. They really penalize poor gameplay which is good, but at the same time it's not enough because at anything Pre-50, there's just not enough penalty or difficulty to really enforce someone to learn.

    Literally people can even squeak by Ifrit Hardmode, which is daunting to me...as Garuda is a bit tricker IMO from Ifrit.
    (0)

  2. #2
    Player
    sybase's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    18
    Character
    Charon Akutenshi
    World
    Lamia
    Main Class
    Gladiator Lv 50
    I haven't played a DPS role in ARR yet, however when I played WoW as a rogue we had Feint which would allow us to reduce our threat at will should we accidentally pull aggro. Do ARR DPS classes have something similair?
    (0)

Tags for this Thread