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  1. #1
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39

    [dev1055] Guild Task Possibilities/Suggestions

    I like where you are going with this, SE, and I think it's a good start for the system. I have some ideas though that might spice it up a bit (since you guys are being so quiet about the system in general!)


    Currently, many Guild Tasks require items that can simply be bought from NPCs in the same stall as the task master. This is not very engaging or fun.
    All requested items should be items not purchasable by an NPC.
    This will get players to interact with each other more through the Market Wards & trade in general.


    Also, Guild Tasks only seem to apply to crafters and gatherers.
    A Hunting Board á la FF12, wherein DoW/DoM can go to select "marks" to kill should be implemented. This board should be tiered in rank like the current system, and provide instanced, challenging NMs for the player to hunt.
    You guys have an awesome opportunity right now to make a lot of players very happy. Many of us were hoping Tasks would be like FF12 Marks. They still can be!


    The rewards for the items are nice; 100 wind shards is nothing to scoff at! But I think there's room for improvement.
    Skill Points should be increased a bit to be more in line with the amount of time between Guild Tasks.
    Most people are reporting 500 SP for a completed Task at the rank 10 tier. 500 "free" SP is nice, but when you weigh it against 1) the 24 hour re-use period and 2) the fact that one can receive 500 SP from a single synth in a Local Guildleve, it doesn't quite seem to balance.

    I'm assuming that higher rank Tasks will be implemented soon so I won't even make any suggestions about that

    Anyone have any other suggestions?
    (1)

  2. #2
    Player
    Budi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    130
    Character
    Arie Laure
    World
    Midgardsormr
    Main Class
    Scholar Lv 60
    The current Guild Task System is broken. The have to change that you get the SP for the class you are at the moment (when you give in the items). You could do a rank 50 task with a rank 1 w/e and get tons of SP. That's why I think that there are currently only low level tasks and sp bonuses.

    You are right about the fact that they are not really task, because you can buy the items for a few gil (NPC/Bazaar). So Miner/Botanist/Fisher tasks should be somehow different than the DoH ones, where you actually have to craft the items (although you can buy some of these items aswell).

    Actually I would like to see some quests for the ranks ~5/~15/~25/ because most leaves range ~10/~20.
    (0)
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  3. #3
    Player

    Join Date
    Apr 2011
    Posts
    27
    I don't think its broken as they said in the update you will get SP for the class you finish the quest with...this is a game where you can freely switch classes so there is more than one way to get it done and be rewarded for what class you want.
    (0)

  4. #4
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    Quote Originally Posted by genmakenx View Post
    I don't think its broken as they said in the update you will get SP for the class you finish the quest with...this is a game where you can freely switch classes so there is more than one way to get it done and be rewarded for what class you want.
    It may not be broken, but it's definitely limited. It has a lot of room for great improvements though.
    (0)