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Thread: Raise Animation

  1. #1
    Player
    Gorlioliolio's Avatar
    Join Date
    Aug 2013
    Posts
    135
    Character
    Shaggy Grant
    World
    Leviathan
    Main Class
    Dark Knight Lv 60

    Raise Animation

    Can we please get the stupid 10 seconds of not being able to move while your body is slowly lifted up in the air removed? I am really getting tired of being raised, seeing an aoe and not being able to move only to be killed again and suffer more durability loss.
    (0)

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Id settle for some invincibility time, but I think movement while the animation is going off is ideal.
    (0)

  3. #3
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    your raiser should know where to raise you.... since the animation happens on the raisers <pos>.
    also be more aware of your surroundings... you have like 30 sec to accept
    (0)
    HeavensWard theme song lyrics:

    - "We can [Stance]dance if we want to
    We can leave your friends behind
    Cause your friends don't [Stance]dance
    And if they don't [Stance]dance
    Well they're no friends of mine"

  4. #4
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Yoohre_WildRiver View Post
    your raiser should know where to raise you.... since the animation happens on the raisers <pos>.
    also be more aware of your surroundings... you have like 30 sec to accept
    Agreed, it shouldn't be changed.

    The one animation I really dislike is the LB 3 heal. Good god, you are stuck kneeling for ages! Granted instant full heals for the rest of your party is extremely powerful, but when cast by a healer - frequently that long animation leads to a bunch of people dying shortly after while you struggle to stand up.
    (0)

  5. #5
    Player
    Gorlioliolio's Avatar
    Join Date
    Aug 2013
    Posts
    135
    Character
    Shaggy Grant
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Because the raiser can predict that a mob is going to cast on them a couple seconds after they raise me, and if I already accept it... Guess what I'm screwed and there was no way to avoid it.

    It doesn't happen every time but often enough that its really starting to piss me off.
    (0)

  6. #6
    Player
    Cariborne's Avatar
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    Aug 2013
    Location
    N/A
    Posts
    124
    Character
    Cariborne Aasami
    World
    Siren
    Main Class
    Arcanist Lv 60
    Should just make it so you're impervious to damage during the animation, and for a second or two after so you can get healed a bit. Would make Raise a much better choice for Heavy AoE Fights.
    (0)

  7. #7
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by FinagleABagel View Post
    Agreed, it shouldn't be changed.

    The one animation I really dislike is the LB 3 heal. Good god, you are stuck kneeling for ages! Granted instant full heals for the rest of your party is extremely powerful, but when cast by a healer - frequently that long animation leads to a bunch of people dying shortly after while you struggle to stand up.
    Your healer should know when to cast the LB3. You should be aware of your surroundings, etc etc

    At the very least I think that it shouldn't cancel if you manage to live long enough for the cast bar to fill. I think as it is now if you die before the animation finishes it doesn't complete, but I might be mistaken. I could live with dying while the rest of the party gets raised by seeing the animation go off and nothing happening is a kick in the balls.
    (0)

  8. #8
    Player
    Insomniak808's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Chojiro Insomniak
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    For horrible DPS, I like to find a awkward place to stand, then raise them.

    Reminds of the Tractor spell in FFXI. lol
    (0)