
That's what he said in different words.
AFAIK Auto Attack potentcy is basically 100. It's a little different, because of different weapon speeds, but this works out further into the favor of Sword Oath since Swords have a fast auto attack (when compared to MRD axes, anyway).
So basically if you think of it this way. Through a normal combo of 10 seconds you get 4 skills and 4 white hits. The paladin combo has an average potentcy of ~200, so to simplify let's say you get 200 potency per hit of your skills, and 100 per auto attack.
Without sword oath you do 1200 potency worth of damage.
With sword oath you do 1400 potency worth of damage.
It's not quite the same as rolling maim, but it's an appreciable increase in damage (around 17% more dps). When compared with shield oath you also lose the 25% damage penalty, so a paladin in sword oath would be doing significantly higher dps.
A base 100 DPS paladin would be doing 75 in shield oath, and 117 in sword oath, which is over 55% difference.
For paladins on stun duty (i.e. HM Ifrit) it is definitely worth it to run sword oath.
Good thing the character you're posting on is a WAR and not a PLD
With Sword Oath on, you actually get 2 attacks per auto-attack.
The first attack has a combat potency of (X / 3) * 100 where X = weapon speed
The second attack has a combat potency of 50, regardless of weapon speed.
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