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  1. #1
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    The potency buffs were justified because otherwise Paladins will be only useful on real hard hitting bosses. In all other contents Warriors would be the one and only tank people want, because they do more damage and have high enmity generation.

    Between the two tanks, at least enmity potential should be the same, as enmity generation is a core mechanic of any tank.

    Damage, however, is a quality of life issue. I don't mind doing the worst damage, but at least we shouldn't be too far from the second-worst. Not that I feel we're so bad we can't do our questing and so on. Just presenting my view on the matter.
    (1)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #2
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Paladins are tanks not DPS.

    As long as your rotation is correct so that you have sufficient threat, tell the WoW player who was saying your damage was low to return to a USA based game.
    (0)